Finish adding local IDs to map.json files

This commit is contained in:
GriffinR committed 2024-10-12 23:32:28 -04:00
1 parent cb66ea6653
commit bf17d54b52
82 files changed
+508 -533

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@@ -15,6 +15,7 @@
"connections": null,
"object_events": [
{
"local_id": "LOCALID_PIKE_FINAL_ROOM_ATTENDANT",
"graphics_id": "OBJ_EVENT_GFX_LINK_RECEPTIONIST",
"x": 2,
"y": 4,
@@ -1,5 +1,3 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattlePikeRoomFinal_MapScripts::
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomFinal_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoomFinal_OnWarp
@@ -11,7 +9,7 @@ BattleFrontier_BattlePikeRoomFinal_OnFrame:
BattleFrontier_BattlePikeRoomFinal_EventScript_EnterRoom::
delay 16
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePikeRoomFinal_Movement_AttendantApproachPlayer
applymovement LOCALID_PIKE_FINAL_ROOM_ATTENDANT, BattleFrontier_BattlePikeRoomFinal_Movement_AttendantApproachPlayer
waitmovement 0
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
lockall