Finish adding local IDs to map.json files
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@@ -1,5 +1,3 @@
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.set LOCALID_HINT_GIVER, 2
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BattleFrontier_BattlePikeThreePathRoom_MapScripts::
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeThreePathRoom_OnFrame
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@@ -160,12 +158,12 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint::
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_GivePikeQueenHint::
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applymovement LOCALID_HINT_GIVER, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer
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applymovement LOCALID_PIKE_HINT_GIVER, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer
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waitmovement 0
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lockall
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent, MSGBOX_DEFAULT
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releaseall
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applymovement LOCALID_HINT_GIVER, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos
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applymovement LOCALID_PIKE_HINT_GIVER, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos
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waitmovement 0
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setvar VAR_TEMP_5, 255
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end
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