Finish adding local IDs to map.json files
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@@ -21,13 +21,13 @@ BattleFrontier_BattleTowerCorridor_OnFrame:
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BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor::
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setvar VAR_TEMP_0, 1
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goto_if_eq VAR_0x8006, 1, BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor
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applymovement LOCALID_BATTLE_TOWER_CORRIDOR_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor
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applymovement LOCALID_TOWER_CORRIDOR_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor
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waitmovement 0
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goto BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom
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BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor::
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applymovement LOCALID_BATTLE_TOWER_CORRIDOR_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor
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applymovement LOCALID_TOWER_CORRIDOR_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor
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waitmovement 0
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