Finish adding local IDs to map.json files
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@@ -9,7 +9,7 @@ BattleFrontier_BattleTowerElevator_OnFrame:
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BattleFrontier_BattleTowerElevator_EventScript_EnterElevator::
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setvar VAR_TEMP_0, 1
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applymovement LOCALID_BATTLE_TOWER_ELEVATOR_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter
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applymovement LOCALID_TOWER_ELEVATOR_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerEnter
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waitmovement 0
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special BufferBattleTowerElevatorFloors
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@@ -17,7 +17,7 @@ BattleFrontier_BattleTowerElevator_EventScript_EnterElevator::
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special MoveElevator
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waitstate
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delay 48
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applymovement LOCALID_BATTLE_TOWER_ELEVATOR_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantExit
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applymovement LOCALID_TOWER_ELEVATOR_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantExit
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerExit
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waitmovement 0
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call BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom
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