Finish adding local IDs to map.json files

This commit is contained in:
GriffinR
2024-10-12 12:39:50 -04:00
parent cb66ea6653
commit bf17d54b52
82 changed files with 508 additions and 533 deletions

View File

@@ -9,7 +9,7 @@ BattleFrontier_BattleTowerElevator_OnFrame:
BattleFrontier_BattleTowerElevator_EventScript_EnterElevator::
setvar VAR_TEMP_0, 1
applymovement LOCALID_BATTLE_TOWER_ELEVATOR_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter
applymovement LOCALID_TOWER_ELEVATOR_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerEnter
waitmovement 0
special BufferBattleTowerElevatorFloors
@@ -17,7 +17,7 @@ BattleFrontier_BattleTowerElevator_EventScript_EnterElevator::
special MoveElevator
waitstate
delay 48
applymovement LOCALID_BATTLE_TOWER_ELEVATOR_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantExit
applymovement LOCALID_TOWER_ELEVATOR_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantExit
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerExit
waitmovement 0
call BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom