Finish adding local IDs to map.json files

This commit is contained in:
GriffinR
2024-10-12 12:39:50 -04:00
parent cb66ea6653
commit bf17d54b52
82 changed files with 508 additions and 533 deletions
@@ -1,5 +1,3 @@
.set LOCALID_ATTENDANT, 1
SlateportCity_BattleTentLobby_MapScripts::
map_script MAP_SCRIPT_ON_FRAME_TABLE, SlateportCity_BattleTentLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, SlateportCity_BattleTentLobby_OnWarp
@@ -138,12 +136,12 @@ SlateportCity_BattleTentLobby_EventScript_EnterChallenge::
end
SlateportCity_BattleTentLobby_EventScript_WalkToDoor::
applymovement LOCALID_ATTENDANT, SlateportCity_BattleTentLobby_Movement_AttendantWalkToDoor
applymovement LOCALID_SLATEPORT_TENT_ATTENDANT, SlateportCity_BattleTentLobby_Movement_AttendantWalkToDoor
applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_BattleTentLobby_Movement_PlayerWalkToDoor
waitmovement 0
opendoor 6, 1
waitdooranim
applymovement LOCALID_ATTENDANT, SlateportCity_BattleTentLobby_Movement_AttendantEnterDoor
applymovement LOCALID_SLATEPORT_TENT_ATTENDANT, SlateportCity_BattleTentLobby_Movement_AttendantEnterDoor
applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_BattleTentLobby_Movement_PlayerEnterDoor
waitmovement 0
closedoor 6, 1