Update All EVENT_OBJ_GFX References

Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
This commit is contained in:
Deokishisu
2018-10-14 19:09:18 -04:00
parent 9496c50518
commit bf2063cc1a
226 changed files with 590 additions and 590 deletions
+3 -3
View File
@@ -1,7 +1,7 @@
BattleFrontier_Lounge8_EventObjects: @ 853D4BC
object_event 1, EVENT_OBJ_GFX_LITTLE_BOY_1, 0, 4, 5, 0, MOVEMENT_TYPE_WANDER_AROUND, 2, 2, 0, 0, BattleFrontier_Lounge8_EventScript_2676DC, 0
object_event 2, EVENT_OBJ_GFX_MAN_4, 0, 8, 7, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_Lounge8_EventScript_2676CA, 0
object_event 3, EVENT_OBJ_GFX_WOMAN_7, 0, 8, 4, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_Lounge8_EventScript_2676D3, 0
object_event 1, EVENT_OBJ_GFX_NINJA_BOY, 0, 4, 5, 0, MOVEMENT_TYPE_WANDER_AROUND, 2, 2, 0, 0, BattleFrontier_Lounge8_EventScript_2676DC, 0
object_event 2, EVENT_OBJ_GFX_MAN_3, 0, 8, 7, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_Lounge8_EventScript_2676CA, 0
object_event 3, EVENT_OBJ_GFX_WOMAN_5, 0, 8, 4, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_Lounge8_EventScript_2676D3, 0
BattleFrontier_Lounge8_MapWarps: @ 853D504
warp_def 4, 9, 0, 10, MAP_BATTLE_FRONTIER_OUTSIDE_EAST