Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
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@@ -1,7 +1,7 @@
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BattleFrontier_Mart_EventObjects: @ 853D68C
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object_event 1, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_Mart_EventScript_267ACC, 0
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object_event 2, EVENT_OBJ_GFX_OLD_WOMAN_2, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_Mart_EventScript_267B0B, 0
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object_event 3, EVENT_OBJ_GFX_OLD_MAN_2, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_Mart_EventScript_267B02, 0
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object_event 2, EVENT_OBJ_GFX_OLD_WOMAN, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_Mart_EventScript_267B0B, 0
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object_event 3, EVENT_OBJ_GFX_OLD_MAN, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_Mart_EventScript_267B02, 0
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object_event 4, EVENT_OBJ_GFX_BOY_2, 0, 8, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, BattleFrontier_Mart_EventScript_267B20, 0
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BattleFrontier_Mart_MapWarps: @ 853D6EC
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