Update All EVENT_OBJ_GFX References

Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
This commit is contained in:
Deokishisu
2018-10-14 19:09:18 -04:00
parent 9496c50518
commit bf2063cc1a
226 changed files with 590 additions and 590 deletions

View File

@@ -1,10 +1,10 @@
DewfordTown_Hall_EventObjects: @ 852DC48
object_event 1, EVENT_OBJ_GFX_GIRL_2, 0, 4, 6, 0, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD4D0, 0
object_event 2, EVENT_OBJ_GFX_WOMAN_3, 0, 1, 5, 0, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD4F9, 0
object_event 2, EVENT_OBJ_GFX_WOMAN_2, 0, 1, 5, 0, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD4F9, 0
object_event 3, EVENT_OBJ_GFX_MAN_1, 0, 5, 4, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD50A, 0
object_event 4, EVENT_OBJ_GFX_OLD_MAN_1, 0, 9, 3, 0, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD547, 0
object_event 5, EVENT_OBJ_GFX_LITTLE_GIRL_1, 0, 5, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD563, 0
object_event 6, EVENT_OBJ_GFX_LITTLE_BOY_2, 0, 14, 7, 0, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_Hall_EventScript_1FD57F, 0
object_event 4, EVENT_OBJ_GFX_EXPERT_M, 0, 9, 3, 0, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD547, 0
object_event 5, EVENT_OBJ_GFX_TWIN, 0, 5, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD563, 0
object_event 6, EVENT_OBJ_GFX_LITTLE_BOY, 0, 14, 7, 0, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_Hall_EventScript_1FD57F, 0
object_event 7, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 12, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD62F, 0
object_event 8, EVENT_OBJ_GFX_PSYCHIC_M, 0, 15, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD63B, 0
object_event 9, EVENT_OBJ_GFX_MANIAC, 0, 8, 6, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_Hall_EventScript_1FD7DA, 940