Update All EVENT_OBJ_GFX References

Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
This commit is contained in:
Deokishisu
2018-10-14 19:09:18 -04:00
parent 9496c50518
commit bf2063cc1a
226 changed files with 590 additions and 590 deletions
@@ -1,8 +1,8 @@
EverGrandeCity_PokemonLeague_1F_EventObjects: @ 8533860
object_event 1, EVENT_OBJ_GFX_NURSE, 0, 3, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, EverGrandeCity_PokemonLeague_1F_EventScript_2295FC, 0
object_event 2, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 16, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, EverGrandeCity_PokemonLeague_1F_EventScript_22960A, 0
object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 8, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_1F_EventScript_229636, 0
object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 11, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_1F_EventScript_229636, 0
object_event 3, EVENT_OBJ_GFX_MAN_3, 0, 8, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_1F_EventScript_229636, 0
object_event 4, EVENT_OBJ_GFX_MAN_3, 0, 11, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_1F_EventScript_229636, 0
EverGrandeCity_PokemonLeague_1F_MapWarps: @ 85338C0
warp_def 9, 11, 3, 0, MAP_EVER_GRANDE_CITY