Update All EVENT_OBJ_GFX References

Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
This commit is contained in:
Deokishisu
2018-10-14 19:09:18 -04:00
parent 9496c50518
commit bf2063cc1a
226 changed files with 590 additions and 590 deletions
@@ -1,7 +1,7 @@
FallarborTown_BattleTentLobby_EventObjects: @ 852E370
object_event 1, EVENT_OBJ_GFX_BLACK_BELT, 0, 6, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_200001, 0
object_event 2, EVENT_OBJ_GFX_HIKER, 0, 1, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_20020D, 0
object_event 3, EVENT_OBJ_GFX_LITTLE_BOY_2, 0, 12, 6, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_200216, 0
object_event 3, EVENT_OBJ_GFX_LITTLE_BOY, 0, 12, 6, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_200216, 0
object_event 4, EVENT_OBJ_GFX_LASS, 0, 10, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_20021F, 0
object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 0, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_200228, 767