Update All EVENT_OBJ_GFX References

Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
This commit is contained in:
Deokishisu
2018-10-14 19:09:18 -04:00
parent 9496c50518
commit bf2063cc1a
226 changed files with 590 additions and 590 deletions
+2 -2
View File
@@ -1,9 +1,9 @@
MauvilleCity_Gym_EventObjects: @ 852FD5C
object_event 1, EVENT_OBJ_GFX_WATTSON, 0, 5, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MauvilleCity_Gym_EventScript_20DEEB, 913
object_event 2, EVENT_OBJ_GFX_MAN_6, 0, 7, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, MauvilleCity_Gym_EventScript_20E0D0, 0
object_event 2, EVENT_OBJ_GFX_MAN_5, 0, 7, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, MauvilleCity_Gym_EventScript_20E0D0, 0
object_event 3, EVENT_OBJ_GFX_GIRL_3, 0, 1, 16, 0, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 2, MauvilleCity_Gym_EventScript_20E0FE, 0
object_event 4, EVENT_OBJ_GFX_YOUNGSTER, 0, 5, 10, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, MauvilleCity_Gym_EventScript_20E0E7, 0
object_event 5, EVENT_OBJ_GFX_MAN_6, 0, 1, 13, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, MauvilleCity_Gym_EventScript_20E0B9, 0
object_event 5, EVENT_OBJ_GFX_MAN_5, 0, 1, 13, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, MauvilleCity_Gym_EventScript_20E0B9, 0
object_event 6, EVENT_OBJ_GFX_MAN_2, 0, 7, 20, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MauvilleCity_Gym_EventScript_20E12C, 0
object_event 7, EVENT_OBJ_GFX_MANIAC, 0, 7, 10, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 1, MauvilleCity_Gym_EventScript_20E115, 0