Update All EVENT_OBJ_GFX References

Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
This commit is contained in:
Deokishisu
2018-10-14 19:09:18 -04:00
parent 9496c50518
commit bf2063cc1a
226 changed files with 590 additions and 590 deletions
@@ -1,6 +1,6 @@
MossdeepCity_GameCorner_1F_EventObjects: @ 8532F40
object_event 1, EVENT_OBJ_GFX_OLD_MAN_1, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MossdeepCity_GameCorner_1F_EventScript_224B54, 0
object_event 2, EVENT_OBJ_GFX_MAN_5, 0, 4, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MossdeepCity_GameCorner_1F_EventScript_224B4B, 0
object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MossdeepCity_GameCorner_1F_EventScript_224B54, 0
object_event 2, EVENT_OBJ_GFX_MAN_4, 0, 4, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MossdeepCity_GameCorner_1F_EventScript_224B4B, 0
MossdeepCity_GameCorner_1F_MapWarps: @ 8532F70
warp_def 5, 9, 0, 9, MAP_MOSSDEEP_CITY