Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
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@@ -1,6 +1,6 @@
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PetalburgCity_WallysHouse_EventObjects: @ 852ED74
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object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, PetalburgCity_WallysHouse_EventScript_204278, 0
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object_event 2, EVENT_OBJ_GFX_WOMAN_5, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, PetalburgCity_WallysHouse_EventScript_2042C0, 0
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object_event 1, EVENT_OBJ_GFX_POKEFAN_M, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, PetalburgCity_WallysHouse_EventScript_204278, 0
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object_event 2, EVENT_OBJ_GFX_WOMAN_4, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, PetalburgCity_WallysHouse_EventScript_2042C0, 0
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PetalburgCity_WallysHouse_MapWarps: @ 852EDA4
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warp_def 3, 7, 0, 1, MAP_PETALBURG_CITY
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