Update All EVENT_OBJ_GFX References

Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
This commit is contained in:
Deokishisu
2018-10-14 19:09:18 -04:00
parent 9496c50518
commit bf2063cc1a
226 changed files with 590 additions and 590 deletions
+4 -4
View File
@@ -2,7 +2,7 @@ Route118_EventObjects: @ 852AAB4
object_event 1, EVENT_OBJ_GFX_BERRY_TREE, 0, 35, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 31, BerryTreeScript, 0
object_event 2, EVENT_OBJ_GFX_BERRY_TREE, 0, 36, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 32, BerryTreeScript, 0
object_event 3, EVENT_OBJ_GFX_BERRY_TREE, 0, 37, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 33, BerryTreeScript, 0
object_event 4, EVENT_OBJ_GFX_MAN_6, 0, 64, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, Route118_EventScript_1F4079, 0
object_event 4, EVENT_OBJ_GFX_MAN_5, 0, 64, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, Route118_EventScript_1F4079, 0
object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CE16, 797
object_event 6, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CE36, 797
object_event 7, EVENT_OBJ_GFX_GIRL_2, 0, 12, 10, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route118_EventScript_1F3E73, 0
@@ -12,11 +12,11 @@ Route118_EventObjects: @ 852AAB4
object_event 11, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CF36, 904
object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 38, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route118_EventScript_2906BB, 17
object_event 13, EVENT_OBJ_GFX_FISHERMAN, 0, 28, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, Route118_EventScript_1F3E14, 0
object_event 14, EVENT_OBJ_GFX_WOMAN_3, 0, 7, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, Route118_EventScript_1F3F87, 0
object_event 14, EVENT_OBJ_GFX_WOMAN_2, 0, 7, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, Route118_EventScript_1F3F87, 0
object_event 15, EVENT_OBJ_GFX_FISHERMAN, 0, 14, 14, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, Route118_EventScript_1F4000, 0
object_event 16, EVENT_OBJ_GFX_MAN_6, 0, 56, 7, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 0, 0, 1, 3, Route118_EventScript_1F4090, 0
object_event 16, EVENT_OBJ_GFX_MAN_5, 0, 56, 7, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 0, 0, 1, 3, Route118_EventScript_1F4090, 0
object_event 17, EVENT_OBJ_GFX_FISHERMAN, 0, 39, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 1, 2, Route118_EventScript_1F3FE9, 0
object_event 18, EVENT_OBJ_GFX_MAN_6, 0, 17, 11, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 1, 3, Route118_EventScript_1F4017, 0
object_event 18, EVENT_OBJ_GFX_MAN_5, 0, 17, 11, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 1, 3, Route118_EventScript_1F4017, 0
object_event 19, EVENT_OBJ_GFX_STEVEN, 0, 44, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 966
object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 69, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route118_EventScript_290ED3, 1121
object_event 21, EVENT_OBJ_GFX_YOUNGSTER, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, Route118_EventScript_1F40A7, 0