Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
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@@ -6,8 +6,8 @@ Route125_EventObjects: @ 852C50C
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object_event 5, EVENT_OBJ_GFX_SAILOR, 0, 21, 30, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 2, Route125_EventScript_1F6800, 0
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object_event 6, EVENT_OBJ_GFX_LASS, 0, 17, 19, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route125_EventScript_1F6862, 0
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object_event 7, EVENT_OBJ_GFX_LASS, 0, 18, 19, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route125_EventScript_1F687D, 0
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object_event 8, EVENT_OBJ_GFX_MAN_6, 0, 43, 19, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 2, 1, 1, 3, Route125_EventScript_1F6898, 0
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object_event 9, EVENT_OBJ_GFX_OLD_MAN_1, 0, 48, 19, 3, MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, 2, 1, 1, 3, Route125_EventScript_1F68AF, 0
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object_event 8, EVENT_OBJ_GFX_MAN_5, 0, 43, 19, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 2, 1, 1, 3, Route125_EventScript_1F6898, 0
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object_event 9, EVENT_OBJ_GFX_EXPERT_M, 0, 48, 19, 3, MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, 2, 1, 1, 3, Route125_EventScript_1F68AF, 0
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object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 46, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route125_EventScript_291018, 1154
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Route125_MapWarps: @ 852C5FC
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