Update All EVENT_OBJ_GFX References

Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
This commit is contained in:
Deokishisu
2018-10-14 19:09:18 -04:00
parent 9496c50518
commit bf2063cc1a
226 changed files with 590 additions and 590 deletions
+2 -2
View File
@@ -1,6 +1,6 @@
RustboroCity_Flat2_2F_EventObjects: @ 8530B20
object_event 1, EVENT_OBJ_GFX_OLD_MAN_2, 0, 11, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_Flat2_2F_EventScript_215FD8, 0
object_event 2, EVENT_OBJ_GFX_LITTLE_BOY_1, 0, 7, 3, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 2, 0, 0, 0, RustboroCity_Flat2_2F_EventScript_215FE1, 0
object_event 1, EVENT_OBJ_GFX_OLD_MAN, 0, 11, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_Flat2_2F_EventScript_215FD8, 0
object_event 2, EVENT_OBJ_GFX_NINJA_BOY, 0, 7, 3, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 2, 0, 0, 0, RustboroCity_Flat2_2F_EventScript_215FE1, 0
RustboroCity_Flat2_2F_MapWarps: @ 8530B50
warp_def 3, 1, 0, 2, MAP_RUSTBORO_CITY_FLAT2_1F