Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
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@@ -1,6 +1,6 @@
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RustboroCity_House3_EventObjects: @ 8530BC0
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object_event 1, EVENT_OBJ_GFX_OLD_MAN_2, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_House3_EventScript_216191, 0
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object_event 2, EVENT_OBJ_GFX_OLD_WOMAN_2, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RustboroCity_House3_EventScript_21619A, 0
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object_event 1, EVENT_OBJ_GFX_OLD_MAN, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_House3_EventScript_216191, 0
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object_event 2, EVENT_OBJ_GFX_OLD_WOMAN, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RustboroCity_House3_EventScript_21619A, 0
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object_event 3, EVENT_OBJ_GFX_PIKACHU, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, RustboroCity_House3_EventScript_2161A3, 0
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RustboroCity_House3_MapWarps: @ 8530C08
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