Update All EVENT_OBJ_GFX References

Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
This commit is contained in:
Deokishisu
2018-10-14 19:09:18 -04:00
parent 9496c50518
commit bf2063cc1a
226 changed files with 590 additions and 590 deletions
@@ -1,10 +1,10 @@
VerdanturfTown_BattleTentLobby_EventObjects: @ 852E648
object_event 1, EVENT_OBJ_GFX_OLD_MAN_1, 0, 6, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201873, 0
object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 6, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201873, 0
object_event 2, EVENT_OBJ_GFX_GIRL_1, 0, 0, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201A7B, 0
object_event 3, EVENT_OBJ_GFX_BOY_3, 0, 9, 7, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201ABC, 0
object_event 4, EVENT_OBJ_GFX_BOY_2, 0, 1, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201AC5, 0
object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 12, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201AD0, 766
object_event 6, EVENT_OBJ_GFX_LITTLE_BOY_2, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201AF7, 0
object_event 6, EVENT_OBJ_GFX_LITTLE_BOY, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201AF7, 0
VerdanturfTown_BattleTentLobby_MapWarps: @ 852E6D8
warp_def 6, 9, 0, 0, MAP_VERDANTURF_TOWN