Update All EVENT_OBJ_GFX References

Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
This commit is contained in:
Deokishisu
2018-10-14 19:09:18 -04:00
parent 9496c50518
commit bf2063cc1a
226 changed files with 590 additions and 590 deletions
@@ -1,9 +1,9 @@
VerdanturfTown_WandasHouse_EventObjects: @ 852E92C
object_event 1, EVENT_OBJ_GFX_WALLY, 0, 14, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, VerdanturfTown_WandasHouse_EventScript_2028BF, 806
object_event 2, EVENT_OBJ_GFX_BLACK_BELT, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_202913, 808
object_event 3, EVENT_OBJ_GFX_MAN_3, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_2028E1, 809
object_event 4, EVENT_OBJ_GFX_WOMAN_2, 0, 2, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_20294E, 0
object_event 5, EVENT_OBJ_GFX_WOMAN_3, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_20291C, 984
object_event 3, EVENT_OBJ_GFX_POKEFAN_M, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_2028E1, 809
object_event 4, EVENT_OBJ_GFX_POKEFAN_F, 0, 2, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_20294E, 0
object_event 5, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_20291C, 984
VerdanturfTown_WandasHouse_MapWarps: @ 852E9A4
warp_def 7, 7, 0, 3, MAP_VERDANTURF_TOWN