Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
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@@ -2024,7 +2024,7 @@ const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8 graphicsId)
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}
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if (graphicsId >= NUM_OBJECT_GRAPHICS_INFO)
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{
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graphicsId = EVENT_OBJ_GFX_LITTLE_BOY_1;
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graphicsId = EVENT_OBJ_GFX_NINJA_BOY;
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}
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return gEventObjectGraphicsInfoPointers[graphicsId];
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}
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