Split naming screen palettes/graphics, use correct image palettes, clean up

This commit is contained in:
GriffinR
2022-08-08 13:14:07 -04:00
parent 5101811407
commit bfdbbad468
29 changed files with 184 additions and 142 deletions
+10
View File
@@ -20,6 +20,7 @@ MISCGFXDIR := graphics/misc
JPCONTESTGFXDIR := graphics/contest/japanese
POKEDEXGFXDIR := graphics/pokedex
STARTERGFXDIR := graphics/starter_choose
NAMINGGFXDIR := graphics/naming_screen
types := normal fight flying poison ground rock bug ghost steel mystery fire water grass electric psychic ice dragon dark
contest_types := cool beauty cute smart tough
@@ -710,3 +711,12 @@ $(POKEDEXGFXDIR)/region_map_affine.8bpp: %.8bpp: %.png
$(STARTERGFXDIR)/birch_help.4bpp: $(STARTERGFXDIR)/birch_bag.4bpp $(STARTERGFXDIR)/birch_grass.4bpp
@cat $^ >$@
$(NAMINGGFXDIR)/cursor.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 5
$(NAMINGGFXDIR)/cursor_squished.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 5
$(NAMINGGFXDIR)/cursor_filled.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 5