link opponent controller is done

This commit is contained in:
DizzyEggg
2017-10-24 15:25:20 +02:00
parent 1f3a867a0b
commit bffcd426cf
9 changed files with 1917 additions and 6410 deletions

View File

@@ -799,8 +799,8 @@ extern struct BattleStruct* gBattleStruct;
// special animations table
#define B_ANIM_LVL_UP 0x0
#define B_ANIM_SWITCH_OUT_MON 0x1
#define B_ANIM_SPECIAL_2 0x2
#define B_ANIM_SWITCH_OUT_PLAYER_MON 0x1
#define B_ANIM_SWITCH_OUT_OPPONENT_MON 0x2
#define B_ANIM_BALL_THROW 0x3
#define B_ANIM_SAFARI_BALL_THROW 0x4
#define B_ANIM_SUBSTITUTE_TO_MON 0x5
@@ -898,6 +898,7 @@ void SetBattleSpriteInvisibilityBitToSpriteInvisibility(u8 bank);
u16 ChooseMoveAndTargetInBattlePalace(void);
void LoadBattleBarGfx(u8 arg0);
bool8 mplay_80342A4(u8 bank);
void sub_805EEE0(u8 bank);
enum
{
@@ -955,10 +956,7 @@ struct BattleHealthboxInfo
u8 specialAnimActive : 1; //x40
u8 flag_x80 : 1;
u8 field_1_x1 : 1;
u8 field_1_x2 : 1;
u8 field_1_x4 : 1;
u8 field_1_x8 : 1;
u8 field_1_x10 : 1;
u8 field_1_x1E : 4;
u8 field_1_x20 : 1;
u8 field_1_x40 : 1;
u8 field_1_x80 : 1;