link opponent controller is done
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@@ -40,7 +40,6 @@ extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
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extern u8 gBattleOutcome;
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extern u16 gBattle_BG0_X;
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extern u16 gBattle_BG0_Y;
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extern u8 gBankInMenu;
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extern u16 gUnknown_020243FC;
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extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT];
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extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
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@@ -1129,7 +1128,7 @@ static void DoSwitchOutAnimation(void)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_MON);
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
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gBattleBankFunc[gActiveBank] = sub_814B3DC;
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}
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break;
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@@ -1221,7 +1220,7 @@ static void LinkPartnerHandleFaintAnimation(void)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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PlaySE12WithPanning(SE_POKE_DEAD, -64);
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PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
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gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
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gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
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gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00;
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