link opponent controller is done
This commit is contained in:
@@ -1315,7 +1315,7 @@ static void DoSwitchOutAnimation(void)
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
|
||||
DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_MON);
|
||||
DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
|
||||
gBattleBankFunc[gActiveBank] = sub_81BB828;
|
||||
}
|
||||
break;
|
||||
@@ -1414,7 +1414,7 @@ static void PlayerPartnerHandleFaintAnimation(void)
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
|
||||
sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
|
||||
PlaySE12WithPanning(SE_POKE_DEAD, -64);
|
||||
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00;
|
||||
|
||||
Reference in New Issue
Block a user