Decompile field region map bg and window templates
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@@ -213,7 +213,6 @@ SECTIONS {
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asm/intro.o(.text);
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src/reset_save_heap.o(.text);
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src/field_region_map.o(.text);
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asm/field_region_map.o(.text);
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asm/battle_anim_8170478.o(.text);
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asm/hall_of_fame.o(.text);
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asm/credits.o(.text);
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@@ -435,7 +434,6 @@ SECTIONS {
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data/player_pc.o(.rodata);
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data/intro.o(.rodata);
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src/field_region_map.o(.rodata);
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data/field_region_map.o(.rodata);
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data/battle_anim_8170478.o(.rodata);
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data/hall_of_fame.o(.rodata);
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data/credits.o(.rodata);
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