Move some vars to C
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@@ -599,7 +599,7 @@ BattleScript_EffectBide::
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ppreduce
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attackanimation
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waitanimation
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orword gHitMarker, HITMARKER_x8000000
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orword gHitMarker, HITMARKER_CHARGING
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setbide
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goto BattleScript_MoveEnd
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@@ -824,7 +824,7 @@ BattleScriptFirstChargingTurn::
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ppreduce
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attackanimation
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waitanimation
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orword gHitMarker, HITMARKER_x8000000
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orword gHitMarker, HITMARKER_CHARGING
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setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER
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seteffectprimary
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copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID
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@@ -1941,7 +1941,7 @@ BattleScript_SolarbeamDecideTurn::
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call BattleScriptFirstChargingTurn
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goto BattleScript_MoveEnd
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BattleScript_SolarbeamOnFirstTurn::
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orword gHitMarker, HITMARKER_x8000000
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orword gHitMarker, HITMARKER_CHARGING
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setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER
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seteffectprimary
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ppreduce
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