Move some vars to C
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@@ -8459,7 +8459,7 @@ static u8 AttacksThisTurn(u8 battlerId, u16 move) // Note: returns 1 if it's a c
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|| gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE
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|| gBattleMoves[move].effect == EFFECT_BIDE)
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{
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if ((gHitMarker & HITMARKER_x8000000))
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if ((gHitMarker & HITMARKER_CHARGING))
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return 1;
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}
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return 2;
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