Drop some overworld prefixes

This commit is contained in:
GriffinR
2021-11-15 10:57:22 -05:00
parent 65d3b58374
commit c1130592fa
8 changed files with 64 additions and 70 deletions

View File

@@ -67,8 +67,8 @@ void SetGameStat(u8 index, u32 value);
void ApplyNewEncryptionKeyToGameStats(u32 newKey);
void LoadObjEventTemplatesFromHeader(void);
void LoadSaveblockObjEventScripts(void);
void Overworld_SetObjEventTemplateCoords(u8 localId, s16 x, s16 y);
void Overworld_SetObjEventTemplateMovementType(u8 localId, u8 movementType);
void SetObjEventTemplateCoords(u8 localId, s16 x, s16 y);
void SetObjEventTemplateMovementType(u8 localId, u8 movementType);
const struct MapLayout *GetMapLayout(void);
void ApplyCurrentWarp(void);
struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum);
@@ -98,8 +98,8 @@ void ResetInitialPlayerAvatarState(void);
void StoreInitialPlayerAvatarState(void);
bool32 Overworld_IsBikingAllowed(void);
void SetDefaultFlashLevel(void);
void Overworld_SetFlashLevel(s32 flashLevel);
u8 Overworld_GetFlashLevel(void);
void SetFlashLevel(s32 flashLevel);
u8 GetFlashLevel(void);
void SetCurrentMapLayout(u16 mapLayoutId);
void SetObjectEventLoadFlag(u8 var);
u16 GetLocationMusic(struct WarpData *warp);