Drop some overworld prefixes
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@@ -700,7 +700,7 @@ static u8 GetBattleTransitionTypeByMap(void)
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PlayerGetDestCoords(&x, &y);
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tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
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if (Overworld_GetFlashLevel())
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if (GetFlashLevel())
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return TRANSITION_TYPE_FLASH;
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if (!MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior))
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{
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