Drop some overworld prefixes
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@@ -1141,7 +1141,7 @@ static const u8 sPlayerDirectionToCopyDirection[][4] = {
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static void ClearObjectEvent(struct ObjectEvent *objectEvent)
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{
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*objectEvent = (struct ObjectEvent){};
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objectEvent->localId = 0xFF;
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objectEvent->localId = OBJ_EVENT_ID_PLAYER;
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objectEvent->mapNum = MAP_NUM(UNDEFINED);
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objectEvent->mapGroup = MAP_GROUP(UNDEFINED);
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objectEvent->movementActionId = MOVEMENT_ACTION_NONE;
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