Remove dead sub references

This commit is contained in:
GriffinR
2021-11-17 15:47:47 -05:00
parent eb95ac0b9c
commit c1970a4bc8
8 changed files with 11 additions and 24 deletions
-2
View File
@@ -112,7 +112,6 @@ void GetBattleAnimBg1Data(struct BattleAnimBgData*);
void GetBattleAnimBgData(struct BattleAnimBgData*, u32 arg1);
u8 GetBattlerSpriteSubpriority(u8 battlerId);
bool8 TranslateAnimHorizontalArc(struct Sprite *sprite);
void sub_80A6630(struct Sprite *sprite);
void TranslateSpriteLinearByIdFixedPoint(struct Sprite *sprite);
void ResetSpriteRotScale(u8 spriteId);
void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation);
@@ -129,7 +128,6 @@ void AnimLoadCompressedBgTilemapHandleContest(struct BattleAnimBgData*, const vo
void AnimLoadCompressedBgGfx(u32, const u32*, u32);
void UpdateAnimBg3ScreenSize(bool8);
void TranslateSpriteInGrowingCircle(struct Sprite *);
void sub_80A653C(struct Sprite *);
void SetBattlerSpriteYOffsetFromYScale(u8 spriteId);
void PrepareEruptAnimTaskData(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7);
u8 UpdateEruptAnimTask(struct Task *task);