Remove dead sub references
This commit is contained in:
@@ -112,7 +112,6 @@ void GetBattleAnimBg1Data(struct BattleAnimBgData*);
|
||||
void GetBattleAnimBgData(struct BattleAnimBgData*, u32 arg1);
|
||||
u8 GetBattlerSpriteSubpriority(u8 battlerId);
|
||||
bool8 TranslateAnimHorizontalArc(struct Sprite *sprite);
|
||||
void sub_80A6630(struct Sprite *sprite);
|
||||
void TranslateSpriteLinearByIdFixedPoint(struct Sprite *sprite);
|
||||
void ResetSpriteRotScale(u8 spriteId);
|
||||
void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation);
|
||||
@@ -129,7 +128,6 @@ void AnimLoadCompressedBgTilemapHandleContest(struct BattleAnimBgData*, const vo
|
||||
void AnimLoadCompressedBgGfx(u32, const u32*, u32);
|
||||
void UpdateAnimBg3ScreenSize(bool8);
|
||||
void TranslateSpriteInGrowingCircle(struct Sprite *);
|
||||
void sub_80A653C(struct Sprite *);
|
||||
void SetBattlerSpriteYOffsetFromYScale(u8 spriteId);
|
||||
void PrepareEruptAnimTaskData(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7);
|
||||
u8 UpdateEruptAnimTask(struct Task *task);
|
||||
|
||||
Reference in New Issue
Block a user