Remove dead sub references

This commit is contained in:
GriffinR
2021-11-17 15:47:47 -05:00
parent eb95ac0b9c
commit c1970a4bc8
8 changed files with 11 additions and 24 deletions
-6
View File
@@ -25,15 +25,9 @@ struct FieldInput
void FieldClearPlayerInput(struct FieldInput *pStruct);
void FieldGetPlayerInput(struct FieldInput *pStruct, u16 keys, u16 heldKeys);
int ProcessPlayerFieldInput(struct FieldInput *pStruct);
u8 *sub_80682A8(struct MapPosition *, u8, u8);
void overworld_poison_timer_set(void);
void RestartWildEncounterImmunitySteps(void);
u8 *sub_8068E24(struct MapPosition *);
const u8 *GetObjectEventScriptPointerPlayerFacing(void);
bool8 sub_8068870(u16 a);
bool8 sub_8068894(void);
bool8 sub_8068A64(struct MapPosition *, u16);
u8 sub_8068F18(void);
bool8 TryDoDiveWarp(struct MapPosition *position, u16 b);
int SetCableClubWarp(void);
u8 TrySetDiveWarp(void);