Add fix for commented bug

This commit is contained in:
GriffinR
2023-02-03 16:01:13 -05:00
parent 6c3bc86b56
commit c1cfd3ac66
2 changed files with 13 additions and 3 deletions

View File

@@ -1520,7 +1520,6 @@ const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/p
const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/press_start.4bpp.lz");
const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/pokemon_logo.bin.lz");
// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
const u16 gFrontierPassBg_Pal[][16] = INCBIN_U16("graphics/frontier_pass/bg.gbapal");
const u32 gFrontierPassBg_Gfx[] = INCBIN_U32("graphics/frontier_pass/bg.4bpp.lz");
const u32 gFrontierPassMapAndCard_Gfx[] = INCBIN_U32("graphics/frontier_pass/map_and_card.8bpp.lz");