Clean up defines lacking spaces
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@@ -14,7 +14,7 @@
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// Each parent player can lead a group of up to MAX_RFU_PLAYERS (including themselves).
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// Multiply the leader's id by MAX_RFU_PLAYERS and add the member's id (0 if the leader) to
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// get the sprite index of that player.
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#define UR_PLAYER_SPRITE_ID(leaderId, memberId)(MAX_RFU_PLAYERS * leaderId + memberId)
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#define UR_PLAYER_SPRITE_ID(leaderId, memberId) (MAX_RFU_PLAYERS * leaderId + memberId)
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static EWRAM_DATA struct UnionRoomObject * sUnionObjWork = NULL;
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static EWRAM_DATA u32 sUnionObjRefreshTimer = 0;
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