add important headers, const ptrs and egg hatch start

This commit is contained in:
DizzyEggg
2017-09-18 18:36:05 +02:00
parent 74bda5b680
commit c253bf5e75
37 changed files with 683 additions and 1000 deletions
+1 -1
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@@ -585,7 +585,7 @@ sub_80B0AF8: @ 80B0AF8
_080B0B4C: _080B0B4C:
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
bl SetMainCallback2 bl SetMainCallback2
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF6F0 ldr r0, =sub_80AF6F0
str r0, [r1] str r0, [r1]
_080B0B58: _080B0B58:
+1 -1
View File
@@ -775,7 +775,7 @@ _08150340:
str r3, [r2, 0x8] str r3, [r2, 0x8]
ldr r0, [r2, 0x8] ldr r0, [r2, 0x8]
bl warp_in bl warp_in
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
str r4, [r0] str r4, [r0]
ldr r0, =c2_load_new_map ldr r0, =c2_load_new_map
bl SetMainCallback2 bl SetMainCallback2
+1 -1
View File
@@ -5582,7 +5582,7 @@ sub_80DA830: @ 80DA830
bne _080DA860 bne _080DA860
adds r0, r2, 0 adds r0, r2, 0
bl DestroyTask bl DestroyTask
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =sub_80DA874 ldr r1, =sub_80DA874
str r1, [r0] str r1, [r0]
bl FreeAllWindowBuffers bl FreeAllWindowBuffers
+15 -15
View File
@@ -5,8 +5,8 @@
.text .text
thumb_func_start pokemon_get_nick thumb_func_start GetMonNick
pokemon_get_nick: @ 806FA2C GetMonNick: @ 806FA2C
push {r4,lr} push {r4,lr}
sub sp, 0x14 sub sp, 0x14
adds r4, r1, 0 adds r4, r1, 0
@@ -20,10 +20,10 @@ pokemon_get_nick: @ 806FA2C
pop {r4} pop {r4}
pop {r1} pop {r1}
bx r1 bx r1
thumb_func_end pokemon_get_nick thumb_func_end GetMonNick
thumb_func_start pokemon_get_nick_ thumb_func_start GetBoxMonNick
pokemon_get_nick_: @ 806FA4C GetBoxMonNick: @ 806FA4C
push {r4,lr} push {r4,lr}
sub sp, 0x14 sub sp, 0x14
adds r4, r1, 0 adds r4, r1, 0
@@ -37,7 +37,7 @@ pokemon_get_nick_: @ 806FA4C
pop {r4} pop {r4}
pop {r1} pop {r1}
bx r1 bx r1
thumb_func_end pokemon_get_nick_ thumb_func_end GetBoxMonNick
thumb_func_start daycare_count_pokemon thumb_func_start daycare_count_pokemon
daycare_count_pokemon: @ 806FA6C daycare_count_pokemon: @ 806FA6C
@@ -177,7 +177,7 @@ sub_806FB38: @ 806FB38
adds r4, 0x7C adds r4, 0x7C
adds r0, r6, 0 adds r0, r6, 0
adds r1, r4, 0 adds r1, r4, 0
bl pokemon_get_nick bl GetMonNick
adds r0, r4, 0 adds r0, r4, 0
bl StripExtCtrlCodes bl StripExtCtrlCodes
adds r4, 0xB adds r4, 0xB
@@ -376,7 +376,7 @@ sub_806FCF8: @ 806FCF8
sub sp, 0x68 sub sp, 0x68
adds r5, r0, 0 adds r5, r0, 0
ldr r1, =gStringVar1 ldr r1, =gStringVar1
bl pokemon_get_nick_ bl GetBoxMonNick
adds r0, r5, 0 adds r0, r5, 0
movs r1, 0xB movs r1, 0xB
bl GetBoxMonData bl GetBoxMonData
@@ -547,7 +547,7 @@ sub_806FE54: @ 806FE54
bl ConvertIntToDecimalStringN bl ConvertIntToDecimalStringN
ldr r1, =gStringVar1 ldr r1, =gStringVar1
adds r0, r5, 0 adds r0, r5, 0
bl pokemon_get_nick_ bl GetBoxMonNick
adds r0, r4, 0 adds r0, r4, 0
pop {r4,r5} pop {r4,r5}
pop {r1} pop {r1}
@@ -565,7 +565,7 @@ sub_806FE88: @ 806FE88
lsrs r4, 24 lsrs r4, 24
ldr r1, =gStringVar1 ldr r1, =gStringVar1
adds r0, r5, 0 adds r0, r5, 0
bl pokemon_get_nick_ bl GetBoxMonNick
movs r0, 0x64 movs r0, 0x64
muls r4, r0 muls r4, r0
adds r4, 0x64 adds r4, 0x64
@@ -2280,7 +2280,7 @@ sub_8070C04: @ 8070C04
beq _08070C2E beq _08070C2E
ldr r1, =gStringVar1 ldr r1, =gStringVar1
adds r0, r4, 0 adds r0, r4, 0
bl pokemon_get_nick_ bl GetBoxMonNick
adds r0, r4, 0 adds r0, r4, 0
movs r1, 0x7 movs r1, 0x7
mov r2, sp mov r2, sp
@@ -2297,7 +2297,7 @@ _08070C2E:
beq _08070C44 beq _08070C44
ldr r1, =gStringVar2 ldr r1, =gStringVar2
adds r0, r4, 0 adds r0, r4, 0
bl pokemon_get_nick_ bl GetBoxMonNick
_08070C44: _08070C44:
add sp, 0xC add sp, 0xC
pop {r4} pop {r4}
@@ -2317,7 +2317,7 @@ sub_8070C58: @ 8070C58
ldr r4, =gPlayerParty ldr r4, =gPlayerParty
adds r0, r4 adds r0, r4
ldr r1, =gStringVar1 ldr r1, =gStringVar1
bl pokemon_get_nick_ bl GetBoxMonNick
bl brm_get_pokemon_selection bl brm_get_pokemon_selection
lsls r0, 24 lsls r0, 24
lsrs r0, 24 lsrs r0, 24
@@ -2788,7 +2788,7 @@ _08070FCC:
adds r5, r1, r0 adds r5, r1, r0
adds r0, r4, 0 adds r0, r4, 0
adds r1, r5, 0 adds r1, r5, 0
bl pokemon_get_nick_ bl GetBoxMonNick
adds r0, r5, 0 adds r0, r5, 0
adds r1, r4, 0 adds r1, r4, 0
bl sub_8070F98 bl sub_8070F98
@@ -2944,7 +2944,7 @@ sub_8071110: @ 8071110
adds r5, r0 adds r5, r0
adds r0, r5, 0 adds r0, r5, 0
mov r1, sp mov r1, sp
bl pokemon_get_nick_ bl GetBoxMonNick
mov r0, sp mov r0, sp
adds r1, r5, 0 adds r1, r5, 0
bl sub_8070F98 bl sub_8070F98
+2 -2
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@@ -4149,7 +4149,7 @@ _08128C30:
bl sub_812A3C8 bl sub_812A3C8
ldr r0, =0x00000be5 ldr r0, =0x00000be5
bl FreeSpritePaletteByTag bl FreeSpritePaletteByTag
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_8128CD4 ldr r0, =sub_8128CD4
str r0, [r1] str r0, [r1]
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
@@ -6907,7 +6907,7 @@ _0812A280:
.pool .pool
_0812A29C: _0812A29C:
bl sub_812A3C8 bl sub_812A3C8
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =sub_812A334 ldr r1, =sub_812A334
str r1, [r0] str r1, [r0]
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
+63 -782
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File diff suppressed because it is too large Load Diff
+14 -14
View File
@@ -1945,7 +1945,7 @@ sub_80B69DC: @ 80B69DC
push {lr} push {lr}
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
bl SetMainCallback2 bl SetMainCallback2
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =mapldr_080842E8 ldr r0, =mapldr_080842E8
str r0, [r1] str r0, [r1]
pop {r0} pop {r0}
@@ -1962,7 +1962,7 @@ mapldr_080842E8: @ 80B69FC
bl CreateTask bl CreateTask
bl ScriptContext2_Enable bl ScriptContext2_Enable
bl player_bitmagic bl player_bitmagic
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
movs r0, 0 movs r0, 0
str r0, [r1] str r0, [r1]
pop {r0} pop {r0}
@@ -2012,7 +2012,7 @@ _080B6A64:
bl warp_in bl warp_in
ldr r0, =c2_load_new_map ldr r0, =c2_load_new_map
bl SetMainCallback2 bl SetMainCallback2
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =mapldr_08084390 ldr r0, =mapldr_08084390
str r0, [r1] str r0, [r1]
adds r0, r5, 0 adds r0, r5, 0
@@ -2058,7 +2058,7 @@ mapldr_08084390: @ 80B6AA4
_080B6AE6: _080B6AE6:
bl ScriptContext2_Enable bl ScriptContext2_Enable
bl player_bitmagic bl player_bitmagic
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
movs r0, 0 movs r0, 0
str r0, [r1] str r0, [r1]
pop {r4} pop {r4}
@@ -2120,7 +2120,7 @@ sub_80B6B68: @ 80B6B68
ldr r0, =sub_80B6B94 ldr r0, =sub_80B6B94
movs r1, 0 movs r1, 0
bl CreateTask bl CreateTask
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
movs r0, 0 movs r0, 0
str r0, [r1] str r0, [r1]
pop {r0} pop {r0}
@@ -2761,7 +2761,7 @@ sub_80B7060: @ 80B7060
bne _080B709C bne _080B709C
bl sub_80E1570 bl sub_80E1570
bl warp_in bl warp_in
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80B70B4 ldr r0, =sub_80B70B4
str r0, [r1] str r0, [r1]
ldr r0, =c2_load_new_map ldr r0, =c2_load_new_map
@@ -2786,7 +2786,7 @@ sub_80B70B4: @ 80B70B4
ldr r0, =sub_80B70DC ldr r0, =sub_80B70DC
movs r1, 0 movs r1, 0
bl CreateTask bl CreateTask
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
movs r0, 0 movs r0, 0
str r0, [r1] str r0, [r1]
pop {r0} pop {r0}
@@ -3727,7 +3727,7 @@ sub_80B7814: @ 80B7814
cmp r0, 0x1 cmp r0, 0x1
bne _080B784C bne _080B784C
bl warp_in bl warp_in
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =mapldr_080851BC ldr r0, =mapldr_080851BC
str r0, [r1] str r0, [r1]
ldr r0, =c2_load_new_map ldr r0, =c2_load_new_map
@@ -3750,7 +3750,7 @@ mapldr_080851BC: @ 80B7868
bl sub_8085784 bl sub_8085784
bl pal_fill_for_maplights bl pal_fill_for_maplights
bl ScriptContext2_Enable bl ScriptContext2_Enable
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
movs r1, 0 movs r1, 0
str r1, [r0] str r1, [r0]
ldr r0, =sub_80B7890 ldr r0, =sub_80B7890
@@ -4202,7 +4202,7 @@ sub_80B7BF4: @ 80B7BF4
cmp r0, 0x1 cmp r0, 0x1
bne _080B7C2C bne _080B7C2C
bl warp_in bl warp_in
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80B6B68 ldr r0, =sub_80B6B68
str r0, [r1] str r0, [r1]
ldr r0, =c2_load_new_map ldr r0, =c2_load_new_map
@@ -4399,7 +4399,7 @@ _080B7D86:
bl FieldObjectSetDirection bl FieldObjectSetDirection
bl sub_8084E14 bl sub_8084E14
bl warp_in bl warp_in
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =mapldr_080859D4 ldr r0, =mapldr_080859D4
str r0, [r1] str r0, [r1]
ldr r0, =c2_load_new_map ldr r0, =c2_load_new_map
@@ -4462,7 +4462,7 @@ mapldr_080859D4: @ 80B7E48
bl pal_fill_for_maplights bl pal_fill_for_maplights
bl ScriptContext2_Enable bl ScriptContext2_Enable
bl player_bitmagic bl player_bitmagic
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
movs r0, 0 movs r0, 0
str r0, [r1] str r0, [r1]
ldr r2, =gMapObjects ldr r2, =gMapObjects
@@ -4885,7 +4885,7 @@ _080B81B8:
bl warp_in bl warp_in
ldr r0, =c2_load_new_map ldr r0, =c2_load_new_map
bl SetMainCallback2 bl SetMainCallback2
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =mapldr_08085D88 ldr r0, =mapldr_08085D88
str r0, [r1] str r0, [r1]
ldr r0, =sub_80B7FDC ldr r0, =sub_80B7FDC
@@ -4907,7 +4907,7 @@ mapldr_08085D88: @ 80B8200
bl pal_fill_for_maplights bl pal_fill_for_maplights
bl ScriptContext2_Enable bl ScriptContext2_Enable
bl player_bitmagic bl player_bitmagic
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
movs r0, 0 movs r0, 0
str r0, [r1] str r0, [r1]
ldr r2, =gMapObjects ldr r2, =gMapObjects
+11 -11
View File
@@ -8725,7 +8725,7 @@ sub_80AF734: @ 80AF734
bl play_some_sound bl play_some_sound
movs r0, 0x9 movs r0, 0x9
bl PlaySE bl PlaySE
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =mapldr_default ldr r1, =mapldr_default
str r1, [r0] str r1, [r0]
ldr r0, =sub_80AFA0C ldr r0, =sub_80AFA0C
@@ -8743,7 +8743,7 @@ sp13E_warp_to_last_warp: @ 80AF76C
bl music_something bl music_something
bl sub_80AF0B4 bl sub_80AF0B4
bl play_some_sound bl play_some_sound
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =mapldr_default ldr r1, =mapldr_default
str r1, [r0] str r1, [r0]
ldr r0, =sub_80AFA0C ldr r0, =sub_80AFA0C
@@ -8763,7 +8763,7 @@ sub_80AF79C: @ 80AF79C
movs r1, 0x8 movs r1, 0x8
bl fade_screen bl fade_screen
bl play_some_sound bl play_some_sound
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =sub_80AF3B0 ldr r1, =sub_80AF3B0
str r1, [r0] str r1, [r0]
ldr r0, =sub_80AFA0C ldr r0, =sub_80AFA0C
@@ -8778,7 +8778,7 @@ sub_80AF79C: @ 80AF79C
sub_80AF7D0: @ 80AF7D0 sub_80AF7D0: @ 80AF7D0
push {lr} push {lr}
bl ScriptContext2_Enable bl ScriptContext2_Enable
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =mapldr_default ldr r1, =mapldr_default
str r1, [r0] str r1, [r0]
ldr r0, =sub_80AFA88 ldr r0, =sub_80AFA88
@@ -8793,7 +8793,7 @@ sub_80AF7D0: @ 80AF7D0
sp13F_fall_to_last_warp: @ 80AF7F4 sp13F_fall_to_last_warp: @ 80AF7F4
push {lr} push {lr}
bl sp13E_warp_to_last_warp bl sp13E_warp_to_last_warp
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80B6B68 ldr r0, =sub_80B6B68
str r0, [r1] str r0, [r1]
pop {r0} pop {r0}
@@ -8847,7 +8847,7 @@ sub_80AF848: @ 80AF848
ldr r0, =sub_80AFA0C ldr r0, =sub_80AFA0C
movs r1, 0xA movs r1, 0xA
bl CreateTask bl CreateTask
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF3E8 ldr r0, =sub_80AF3E8
str r0, [r1] str r0, [r1]
pop {r0} pop {r0}
@@ -8869,7 +8869,7 @@ sub_80AF87C: @ 80AF87C
ldr r0, =sub_80AFA0C ldr r0, =sub_80AFA0C
movs r1, 0xA movs r1, 0xA
bl CreateTask bl CreateTask
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF40C ldr r0, =sub_80AF40C
str r0, [r1] str r0, [r1]
pop {r0} pop {r0}
@@ -8885,7 +8885,7 @@ sub_80AF8B8: @ 80AF8B8
ldr r0, =sub_80AFA0C ldr r0, =sub_80AFA0C
movs r1, 0xA movs r1, 0xA
bl CreateTask bl CreateTask
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80FB768 ldr r0, =sub_80FB768
str r0, [r1] str r0, [r1]
pop {r0} pop {r0}
@@ -9328,7 +9328,7 @@ sub_80AFC60: @ 80AFC60
bl play_some_sound bl play_some_sound
movs r0, 0x9 movs r0, 0x9
bl PlaySE bl PlaySE
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =sub_80AF3C8 ldr r1, =sub_80AF3C8
str r1, [r0] str r1, [r0]
ldr r0, =task0A_fade_n_map_maybe ldr r0, =task0A_fade_n_map_maybe
@@ -10078,7 +10078,7 @@ sub_80B0244: @ 80B0244
ldr r0, =sub_80AFA0C ldr r0, =sub_80AFA0C
movs r1, 0xA movs r1, 0xA
bl CreateTask bl CreateTask
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF3E8 ldr r0, =sub_80AF3E8
str r0, [r1] str r0, [r1]
pop {r0} pop {r0}
@@ -10090,7 +10090,7 @@ sub_80B0244: @ 80B0244
sub_80B0268: @ 80B0268 sub_80B0268: @ 80B0268
push {lr} push {lr}
bl ScriptContext2_Enable bl ScriptContext2_Enable
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =mapldr_default ldr r1, =mapldr_default
str r1, [r0] str r1, [r0]
ldr r0, =sub_80B01BC ldr r0, =sub_80B01BC
+3 -3
View File
@@ -5744,7 +5744,7 @@ unknown_ItemMenu_Show: @ 81ADE38
thumb_func_start bag_menu_leave_maybe_3 thumb_func_start bag_menu_leave_maybe_3
bag_menu_leave_maybe_3: @ 81ADE6C bag_menu_leave_maybe_3: @ 81ADE6C
push {lr} push {lr}
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =sub_819FA50 ldr r1, =sub_819FA50
str r1, [r0] str r1, [r0]
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
@@ -5779,7 +5779,7 @@ unknown_ItemMenu_Give2: @ 81ADE8C
thumb_func_start bag_menu_leave_maybe_2 thumb_func_start bag_menu_leave_maybe_2
bag_menu_leave_maybe_2: @ 81ADEBC bag_menu_leave_maybe_2: @ 81ADEBC
push {lr} push {lr}
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =sub_818DEF4 ldr r1, =sub_818DEF4
str r1, [r0] str r1, [r0]
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
@@ -5810,7 +5810,7 @@ unknown_ItemMenu_Confirm2: @ 81ADEDC
thumb_func_start bag_menu_leave_maybe thumb_func_start bag_menu_leave_maybe
bag_menu_leave_maybe: @ 81ADF00 bag_menu_leave_maybe: @ 81ADF00
push {lr} push {lr}
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =sub_818E564 ldr r1, =sub_818E564
str r1, [r0] str r1, [r0]
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
+3 -3
View File
@@ -77,7 +77,7 @@ SetUpItemUseOnFieldCallback: @ 80FD0DC
ldrsh r0, [r0, r1] ldrsh r0, [r0, r1]
cmp r0, 0x1 cmp r0, 0x1
beq _080FD110 beq _080FD110
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =MapPostLoadHook_UseItem ldr r0, =MapPostLoadHook_UseItem
str r0, [r1] str r0, [r1]
adds r0, r2, 0 adds r0, r2, 0
@@ -1477,7 +1477,7 @@ _080FDB98:
b _080FDBDA b _080FDBDA
.pool .pool
_080FDBC8: _080FDBC8:
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =sub_80AF6D4 ldr r1, =sub_80AF6D4
str r1, [r0] str r1, [r0]
movs r0, 0x1 movs r0, 0x1
@@ -1630,7 +1630,7 @@ sub_80FDD10: @ 80FDD10
ldr r1, =gUnknown_0203A0F4 ldr r1, =gUnknown_0203A0F4
ldr r0, =sub_80FDD74 ldr r0, =sub_80FDD74
str r0, [r1] str r0, [r1]
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =MapPostLoadHook_UseItem ldr r0, =MapPostLoadHook_UseItem
str r0, [r1] str r0, [r1]
ldr r0, =gUnknown_0203CE54 ldr r0, =gUnknown_0203CE54
+1 -1
View File
@@ -49,7 +49,7 @@ sub_8160664: @ 8160664
bne _08160688 bne _08160688
ldr r0, =sub_81606A0 ldr r0, =sub_81606A0
bl SetMainCallback2 bl SetMainCallback2
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF168 ldr r0, =sub_80AF168
str r0, [r1] str r0, [r1]
adds r0, r4, 0 adds r0, r4, 0
+2 -2
View File
@@ -24689,7 +24689,7 @@ _08016502:
ldr r1, =gUnknown_02022C40 ldr r1, =gUnknown_02022C40
movs r0, 0x1 movs r0, 0x1
strh r0, [r1] strh r0, [r1]
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF128 ldr r0, =sub_80AF128
str r0, [r1] str r0, [r1]
ldr r1, =c2_exit_to_overworld_2_switch ldr r1, =c2_exit_to_overworld_2_switch
@@ -24987,7 +24987,7 @@ _0801677E:
lsls r0, 22 lsls r0, 22
lsrs r0, 22 lsrs r0, 22
strh r0, [r2] strh r0, [r2]
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF128 ldr r0, =sub_80AF128
str r0, [r1] str r0, [r1]
ldr r1, =c2_exit_to_overworld_2_switch ldr r1, =c2_exit_to_overworld_2_switch
+1 -1
View File
@@ -17478,7 +17478,7 @@ sub_81B968C: @ 81B968C
str r0, [sp] str r0, [sp]
movs r0, 0x3 movs r0, 0x3
bl sub_81BF8EC bl sub_81BF8EC
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF168 ldr r0, =sub_80AF168
str r0, [r1] str r0, [r1]
add sp, 0x4 add sp, 0x4
+3 -3
View File
@@ -583,7 +583,7 @@ _0816B310:
thumb_func_start sub_816B31C thumb_func_start sub_816B31C
sub_816B31C: @ 816B31C sub_816B31C: @ 816B31C
push {lr} push {lr}
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =mapldr_080EBC0C ldr r1, =mapldr_080EBC0C
str r1, [r0] str r1, [r0]
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
@@ -1276,7 +1276,7 @@ _0816B8E6:
thumb_func_start sub_816B900 thumb_func_start sub_816B900
sub_816B900: @ 816B900 sub_816B900: @ 816B900
push {lr} push {lr}
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =pal_fill_for_maplights_or_black ldr r1, =pal_fill_for_maplights_or_black
str r1, [r0] str r1, [r0]
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
@@ -1535,7 +1535,7 @@ _0816BB1C:
thumb_func_start sub_816BB28 thumb_func_start sub_816BB28
sub_816BB28: @ 816BB28 sub_816BB28: @ 816BB28
push {lr} push {lr}
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =sub_816BB48 ldr r1, =sub_816BB48
str r1, [r0] str r1, [r0]
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
+1 -1
View File
@@ -870,7 +870,7 @@ sub_80C7678: @ 80C7678
bl sub_80CAEA0 bl sub_80CAEA0
ldr r1, =gUnknown_02039D00 ldr r1, =gUnknown_02039D00
strb r0, [r1] strb r0, [r1]
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =mapldr_0808C6D8 ldr r0, =mapldr_0808C6D8
str r0, [r1] str r0, [r1]
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
+12 -12
View File
@@ -3136,12 +3136,12 @@ map_post_load_hook_exec: @ 8085EA0
_08085EBC: _08085EBC:
movs r1, 0 movs r1, 0
str r1, [r4] str r1, [r4]
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
str r1, [r0] str r1, [r0]
b _08085EEA b _08085EEA
.pool .pool
_08085ECC: _08085ECC:
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r0, [r0] ldr r0, [r0]
cmp r0, 0 cmp r0, 0
beq _08085EE0 beq _08085EE0
@@ -3151,7 +3151,7 @@ _08085ECC:
_08085EE0: _08085EE0:
bl mapldr_default bl mapldr_default
_08085EE4: _08085EE4:
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
movs r0, 0 movs r0, 0
str r0, [r1] str r0, [r1]
_08085EEA: _08085EEA:
@@ -3174,7 +3174,7 @@ CB2_NewGame: @ 8085EF8
bl PlayTimeCounter_Start bl PlayTimeCounter_Start
bl ScriptContext1_Init bl ScriptContext1_Init
bl ScriptContext2_Disable bl ScriptContext2_Disable
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80FB4E0 ldr r0, =sub_80FB4E0
str r0, [r1] str r0, [r1]
ldr r1, =gUnknown_03005DB0 ldr r1, =gUnknown_03005DB0
@@ -3214,7 +3214,7 @@ c2_whiteout: @ 8085F58
bl player_avatar_init_params_reset bl player_avatar_init_params_reset
bl ScriptContext1_Init bl ScriptContext1_Init
bl ScriptContext2_Disable bl ScriptContext2_Disable
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF3C8 ldr r0, =sub_80AF3C8
str r0, [r1] str r0, [r1]
mov r1, sp mov r1, sp
@@ -3304,7 +3304,7 @@ _08086062:
sub_8086074: @ 8086074 sub_8086074: @ 8086074
push {lr} push {lr}
bl sub_808631C bl sub_808631C
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =sub_80AF314 ldr r1, =sub_80AF314
str r1, [r0] str r1, [r0]
ldr r0, =c2_80567AC ldr r0, =c2_80567AC
@@ -3399,12 +3399,12 @@ c2_8056854: @ 8086140
ldrb r0, [r0] ldrb r0, [r0]
cmp r0, 0 cmp r0, 0
beq _08086174 beq _08086174
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF314 ldr r0, =sub_80AF314
b _08086178 b _08086178
.pool .pool
_08086174: _08086174:
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF214 ldr r0, =sub_80AF214
_08086178: _08086178:
str r0, [r1] str r0, [r1]
@@ -3433,7 +3433,7 @@ sub_8086194: @ 8086194
sub_80861B0: @ 80861B0 sub_80861B0: @ 80861B0
push {lr} push {lr}
bl sub_808631C bl sub_808631C
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF188 ldr r0, =sub_80AF188
str r0, [r1] str r0, [r1]
bl c2_exit_to_overworld_2_switch bl c2_exit_to_overworld_2_switch
@@ -3446,7 +3446,7 @@ sub_80861B0: @ 80861B0
c2_exit_to_overworld_1_continue_scripts_restart_music: @ 80861CC c2_exit_to_overworld_1_continue_scripts_restart_music: @ 80861CC
push {lr} push {lr}
bl sub_808631C bl sub_808631C
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF168 ldr r0, =sub_80AF168
str r0, [r1] str r0, [r1]
bl c2_exit_to_overworld_2_switch bl c2_exit_to_overworld_2_switch
@@ -3459,7 +3459,7 @@ c2_exit_to_overworld_1_continue_scripts_restart_music: @ 80861CC
sub_80861E8: @ 80861E8 sub_80861E8: @ 80861E8
push {lr} push {lr}
bl sub_808631C bl sub_808631C
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF3C8 ldr r0, =sub_80AF3C8
str r0, [r1] str r0, [r1]
bl c2_exit_to_overworld_2_switch bl c2_exit_to_overworld_2_switch
@@ -3562,7 +3562,7 @@ _080862BE:
.pool .pool
_080862F4: _080862F4:
bl sub_80EDB44 bl sub_80EDB44
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =sub_8086204 ldr r1, =sub_8086204
str r1, [r0] str r1, [r0]
ldr r0, =c1_overworld ldr r0, =c1_overworld
+2 -2
View File
@@ -1984,7 +1984,7 @@ sub_8136524: @ 8136524
lsrs r0, 24 lsrs r0, 24
cmp r0, 0x1 cmp r0, 0x1
bhi _0813655A bhi _0813655A
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF168 ldr r0, =sub_80AF168
str r0, [r1] str r0, [r1]
_0813655A: _0813655A:
@@ -4651,7 +4651,7 @@ sub_8137C3C: @ 8137C3C
push {lr} push {lr}
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
bl SetMainCallback2 bl SetMainCallback2
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =mapldr_080CA5C0 ldr r0, =mapldr_080CA5C0
str r0, [r1] str r0, [r1]
pop {r0} pop {r0}
+1 -1
View File
@@ -3273,7 +3273,7 @@ sub_8141E7C: @ 8141E7C
bl ResetPaletteFade bl ResetPaletteFade
bl ResetSpriteData bl ResetSpriteData
bl sub_8140418 bl sub_8140418
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF168 ldr r0, =sub_80AF168
str r0, [r1] str r0, [r1]
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
+3 -3
View File
@@ -686,7 +686,7 @@ _080E900C:
_080E9030: _080E9030:
bl sub_80E8F9C bl sub_80E8F9C
bl warp_in bl warp_in
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =sub_80AF168 ldr r1, =sub_80AF168
str r1, [r0] str r1, [r0]
ldr r0, =c2_load_new_map ldr r0, =c2_load_new_map
@@ -863,7 +863,7 @@ sub_80E916C: @ 80E916C
adds r0, r5, 0 adds r0, r5, 0
bl warp1_set bl warp1_set
bl warp_in bl warp_in
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80E9108 ldr r0, =sub_80E9108
str r0, [r1] str r0, [r1]
ldr r0, =c2_load_new_map ldr r0, =c2_load_new_map
@@ -1486,7 +1486,7 @@ _080E96F4:
movs r0, 0x7E movs r0, 0x7E
bl copy_saved_warp2_bank_and_enter_x_to_warp1 bl copy_saved_warp2_bank_and_enter_x_to_warp1
bl warp_in bl warp_in
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =mapldr_default ldr r1, =mapldr_default
str r1, [r0] str r1, [r0]
ldr r0, =c2_load_new_map ldr r0, =c2_load_new_map
+2 -2
View File
@@ -227,7 +227,7 @@ HandleShopMenuSell: @ 80DFC0C
@ int CB2_ExitSellMenu() @ int CB2_ExitSellMenu()
CB2_ExitSellMenu: @ 80DFC48 CB2_ExitSellMenu: @ 80DFC48
push {lr} push {lr}
ldr r0, =gUnknown_03005DAC ldr r0, =gFieldCallback
ldr r1, =MapPostLoadHook_ExitBuyOrSellMenu ldr r1, =MapPostLoadHook_ExitBuyOrSellMenu
str r1, [r0] str r1, [r0]
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
@@ -2668,7 +2668,7 @@ ExitBuyMenu: @ 80E1168
adds r4, r0, 0 adds r4, r0, 0
lsls r4, 24 lsls r4, 24
lsrs r4, 24 lsrs r4, 24
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =MapPostLoadHook_ExitBuyOrSellMenu ldr r0, =MapPostLoadHook_ExitBuyOrSellMenu
str r0, [r1] str r0, [r1]
movs r0, 0x1 movs r0, 0x1
+1 -1
View File
@@ -14195,7 +14195,7 @@ sub_807F110: @ 807F110
bne _0807F134 bne _0807F134
ldr r0, =sub_807B270 ldr r0, =sub_807B270
bl SetMainCallback2 bl SetMainCallback2
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF168 ldr r0, =sub_80AF168
str r0, [r1] str r0, [r1]
adds r0, r4, 0 adds r0, r4, 0
+1 -1
View File
@@ -70,7 +70,7 @@ _081D9A68:
adds r1, r0, 0 adds r1, r0, 0
adds r0, r4, 0 adds r0, r4, 0
bl StringCopy bl StringCopy
ldr r1, =gUnknown_03005DAC ldr r1, =gFieldCallback
ldr r0, =sub_80AF168 ldr r0, =sub_80AF168
str r0, [r1] str r0, [r1]
ldr r0, =c2_exit_to_overworld_2_switch ldr r0, =c2_exit_to_overworld_2_switch
+43
View File
@@ -0,0 +1,43 @@
#ifndef GUARD_BG_H
#define GUARD_BG_H
enum
{
BG_CTRL_ATTR_VISIBLE = 1,
BG_CTRL_ATTR_CHARBASEINDEX = 2,
BG_CTRL_ATTR_MAPBASEINDEX = 3,
BG_CTRL_ATTR_SCREENSIZE = 4,
BG_CTRL_ATTR_PALETTEMODE = 5,
BG_CTRL_ATTR_PRIORITY = 6,
BG_CTRL_ATTR_MOSAIC = 7,
BG_CTRL_ATTR_WRAPAROUND = 8,
};
struct BgTemplate
{
u32 bg:2;
u32 charBaseIndex:2;
u32 mapBaseIndex:5;
u32 screenSize:2;
u32 paletteMode:1;
u32 priority:2;
u32 baseTile:10;
};
void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable);
void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numTemplates);
void SetBgAttribute(u8 bg, u8 attributeId, u8 value);
u16 GetBgAttribute(u8 bg, u8 attributeId);
u32 ChangeBgX(u8 bg, u32 value, u8 op);
u32 GetBgX(u8 bg);
u32 ChangeBgY(u8 bg, u32 value, u8 op);
u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op);
u32 GetBgY(u8 bg);
void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle);
void SetBgTilemapBuffer(u8 bg, void *tilemap);
void UnsetBgTilemapBuffer(u8 bg);
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset);
void CopyBgTilemapBufferToVram(u8 bg);
u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset);
#endif // GUARD_BG_H
+2 -2
View File
@@ -6,7 +6,7 @@ extern u8 gDma3RequestCursor;
struct DmaRequestsStruct struct DmaRequestsStruct
{ {
/* 0x00 */ u8 *src; /* 0x00 */ const u8 *src;
/* 0x04 */ u8 *dest; /* 0x04 */ u8 *dest;
/* 0x08 */ u16 size; /* 0x08 */ u16 size;
/* 0x0A */ u16 mode; /* 0x0A */ u16 mode;
@@ -17,7 +17,7 @@ extern struct DmaRequestsStruct gDma3Requests[128];
void ClearDma3Requests(void); void ClearDma3Requests(void);
void ProcessDma3Requests(void); void ProcessDma3Requests(void);
int RequestDma3Copy(void *src, void *dest, u16 size, u8 mode); int RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode);
int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode); int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode);
#endif #endif
+2 -1
View File
@@ -639,7 +639,8 @@ struct DaycareMon
struct MailStruct mail; struct MailStruct mail;
u8 OT_name[OT_NAME_LENGTH + 1]; u8 OT_name[OT_NAME_LENGTH + 1];
u8 monName[11]; u8 monName[11];
u8 language; u8 language_maybe : 4;
u8 unknown : 4;
u32 stepsTaken; u32 stepsTaken;
}; };
+12
View File
@@ -0,0 +1,12 @@
#ifndef GUARD_GPU_REGS_H
#define GUARD_GPU_REGS_H
void SetGpuReg(u8 regOffset, u16 value);
void SetGpuReg_ForcedBlank(u8 regOffset, u16 value);
u16 GetGpuReg(u8 regOffset);
void SetGpuRegBits(u8 regOffset, u16 mask);
void ClearGpuRegBits(u8 regOffset, u16 mask);
void EnableInterrupts(u16 mask);
void DisableInterrupts(u16 mask);
#endif // GUARD_GPU_REGS_H
+1
View File
@@ -4,6 +4,7 @@
#include "gba/m4a_internal.h" #include "gba/m4a_internal.h"
void m4aSoundVSync(void); void m4aSoundVSync(void);
void m4aSoundVSyncOn(void);
void m4aSoundInit(void); void m4aSoundInit(void);
void m4aSoundMain(void); void m4aSoundMain(void);
+1 -1
View File
@@ -155,7 +155,7 @@ extern u8 gStringVar3[];
extern u8 gStringVar4[]; extern u8 gStringVar4[];
void SetFontsPointer(const struct FontInfo *fonts); void SetFontsPointer(const struct FontInfo *fonts);
void DeactivateAllTextPrinters (void); void DeactivateAllTextPrinters(void);
u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)); u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16)); bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
void RunTextPrinters(void); void RunTextPrinters(void);
+1 -1
View File
@@ -30,7 +30,7 @@ struct Window
u8 *tileData; u8 *tileData;
}; };
bool16 InitWindows(struct WindowTemplate *templates); bool16 InitWindows(const struct WindowTemplate *templates);
u16 AddWindow(const struct WindowTemplate *template); u16 AddWindow(const struct WindowTemplate *template);
int AddWindowWithoutTileMap(struct WindowTemplate *template); int AddWindowWithoutTileMap(struct WindowTemplate *template);
void RemoveWindow(u8 windowId); void RemoveWindow(u8 windowId);
+1
View File
@@ -80,6 +80,7 @@ SECTIONS {
src/util.o(.text); src/util.o(.text);
src/blend_palette.o(.text); src/blend_palette.o(.text);
asm/daycare.o(.text); asm/daycare.o(.text);
src/egg_hatch.o(.text);
asm/egg_hatch.o(.text); asm/egg_hatch.o(.text);
asm/battle_interface.o(.text); asm/battle_interface.o(.text);
asm/smokescreen.o(.text); asm/smokescreen.o(.text);
+92 -112
View File
@@ -1,19 +1,9 @@
#include "global.h" #include "global.h"
#include "bg.h"
#include "dma3.h" #include "dma3.h"
#define DISPCNT_ALL_BG_AND_MODE_BITS 0x0F07 #define DISPCNT_ALL_BG_AND_MODE_BITS 0x0F07
enum {
BG_CTRL_ATTR_VISIBLE = 1,
BG_CTRL_ATTR_CHARBASEINDEX = 2,
BG_CTRL_ATTR_MAPBASEINDEX = 3,
BG_CTRL_ATTR_SCREENSIZE = 4,
BG_CTRL_ATTR_PALETTEMODE = 5,
BG_CTRL_ATTR_PRIORITY = 6,
BG_CTRL_ATTR_MOSAIC = 7,
BG_CTRL_ATTR_WRAPAROUND = 8,
};
struct BgControl { struct BgControl {
struct BgConfig { struct BgConfig {
u16 visible:1; u16 visible:1;
@@ -22,33 +12,23 @@ struct BgControl {
u16 priority:2; u16 priority:2;
u16 mosaic:1; u16 mosaic:1;
u16 wraparound:1; u16 wraparound:1;
u16 charBaseIndex:2; u16 charBaseIndex:2;
u16 mapBaseIndex:5; u16 mapBaseIndex:5;
u16 paletteMode:1; u16 paletteMode:1;
u8 unknown_2; u8 unknown_2;
u8 unknown_3; u8 unknown_3;
} configs[4]; } configs[4];
u16 bgVisibilityAndMode;
};
struct BgTemplate { u16 bgVisibilityAndMode;
u32 bg:2;
u32 charBaseIndex:2;
u32 mapBaseIndex:5;
u32 screenSize:2;
u32 paletteMode:1;
u32 priority:2;
u32 baseTile:10;
}; };
struct BgConfig2 { struct BgConfig2 {
u32 baseTile:10; u32 baseTile:10;
u32 basePalette:4; u32 basePalette:4;
u32 unk_3:18; u32 unk_3:18;
void* tilemap; void* tilemap;
u32 bg_x; u32 bg_x;
u32 bg_y; u32 bg_y;
@@ -103,7 +83,7 @@ void ResetBgControlStructs(void)
struct BgConfig* bgConfigs = &gGpuBgConfigs.configs[0]; struct BgConfig* bgConfigs = &gGpuBgConfigs.configs[0];
struct BgConfig zeroedConfig = gZeroedBgControlStruct; struct BgConfig zeroedConfig = gZeroedBgControlStruct;
int i; int i;
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
{ {
bgConfigs[i] = zeroedConfig; bgConfigs[i] = zeroedConfig;
@@ -126,40 +106,40 @@ void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8 screenS
{ {
gGpuBgConfigs.configs[bg].charBaseIndex = charBaseIndex & 0x3; gGpuBgConfigs.configs[bg].charBaseIndex = charBaseIndex & 0x3;
} }
if (mapBaseIndex != 0xFF) if (mapBaseIndex != 0xFF)
{ {
gGpuBgConfigs.configs[bg].mapBaseIndex = mapBaseIndex & 0x1F; gGpuBgConfigs.configs[bg].mapBaseIndex = mapBaseIndex & 0x1F;
} }
if (screenSize != 0xFF) if (screenSize != 0xFF)
{ {
gGpuBgConfigs.configs[bg].screenSize = screenSize & 0x3; gGpuBgConfigs.configs[bg].screenSize = screenSize & 0x3;
} }
if (paletteMode != 0xFF) if (paletteMode != 0xFF)
{ {
gGpuBgConfigs.configs[bg].paletteMode = paletteMode; gGpuBgConfigs.configs[bg].paletteMode = paletteMode;
} }
if (priority != 0xFF) if (priority != 0xFF)
{ {
gGpuBgConfigs.configs[bg].priority = priority & 0x3; gGpuBgConfigs.configs[bg].priority = priority & 0x3;
} }
if (mosaic != 0xFF) if (mosaic != 0xFF)
{ {
gGpuBgConfigs.configs[bg].mosaic = mosaic & 0x1; gGpuBgConfigs.configs[bg].mosaic = mosaic & 0x1;
} }
if (wraparound != 0xFF) if (wraparound != 0xFF)
{ {
gGpuBgConfigs.configs[bg].wraparound = wraparound; gGpuBgConfigs.configs[bg].wraparound = wraparound;
} }
gGpuBgConfigs.configs[bg].unknown_2 = 0; gGpuBgConfigs.configs[bg].unknown_2 = 0;
gGpuBgConfigs.configs[bg].unknown_3 = 0; gGpuBgConfigs.configs[bg].unknown_3 = 0;
gGpuBgConfigs.configs[bg].visible = 1; gGpuBgConfigs.configs[bg].visible = 1;
} }
} }
@@ -188,15 +168,15 @@ u16 GetBgControlAttribute(u8 bg, u8 attributeId)
return gGpuBgConfigs.configs[bg].wraparound; return gGpuBgConfigs.configs[bg].wraparound;
} }
} }
return 0xFF; return 0xFF;
} }
u8 LoadBgVram(u8 bg, void *src, u16 size, u16 destOffset, u8 mode) u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode)
{ {
u16 offset; u16 offset;
s8 cursor; s8 cursor;
if (IsInvalidBg(bg) == FALSE && gGpuBgConfigs.configs[bg].visible != FALSE) if (IsInvalidBg(bg) == FALSE && gGpuBgConfigs.configs[bg].visible != FALSE)
{ {
switch (mode) switch (mode)
@@ -211,11 +191,11 @@ u8 LoadBgVram(u8 bg, void *src, u16 size, u16 destOffset, u8 mode)
cursor = -1; cursor = -1;
goto end; goto end;
} }
offset = destOffset + offset; offset = destOffset + offset;
cursor = RequestDma3Copy(src, (void*)(offset + BG_VRAM), size, 0); cursor = RequestDma3Copy(src, (void*)(offset + BG_VRAM), size, 0);
if (cursor == -1) if (cursor == -1)
{ {
return -1; return -1;
@@ -225,7 +205,7 @@ u8 LoadBgVram(u8 bg, void *src, u16 size, u16 destOffset, u8 mode)
{ {
return -1; return -1;
} }
end: end:
return cursor; return cursor;
} }
@@ -242,9 +222,9 @@ void ShowBgInternal(u8 bg)
(gGpuBgConfigs.configs[bg].mapBaseIndex << 8) | (gGpuBgConfigs.configs[bg].mapBaseIndex << 8) |
(gGpuBgConfigs.configs[bg].wraparound << 13) | (gGpuBgConfigs.configs[bg].wraparound << 13) |
(gGpuBgConfigs.configs[bg].screenSize << 14); (gGpuBgConfigs.configs[bg].screenSize << 14);
SetGpuReg((bg << 1) + 0x8, value); SetGpuReg((bg << 1) + 0x8, value);
gGpuBgConfigs.bgVisibilityAndMode |= 1 << (bg + 8); gGpuBgConfigs.bgVisibilityAndMode |= 1 << (bg + 8);
gGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS; gGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS;
} }
@@ -273,7 +253,7 @@ void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX,
{ {
struct BgAffineSrcData src; struct BgAffineSrcData src;
struct BgAffineDstData dest; struct BgAffineDstData dest;
switch (gGpuBgConfigs.bgVisibilityAndMode & 0x7) switch (gGpuBgConfigs.bgVisibilityAndMode & 0x7)
{ {
case 1: case 1:
@@ -288,7 +268,7 @@ void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX,
default: default:
return; return;
} }
src.texX = srcCenterX; src.texX = srcCenterX;
src.texY = srcCenterY; src.texY = srcCenterY;
src.scrX = dispCenterX; src.scrX = dispCenterX;
@@ -296,7 +276,7 @@ void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX,
src.sx = scaleX; src.sx = scaleX;
src.sy = scaleY; src.sy = scaleY;
src.alpha = rotationAngle; src.alpha = rotationAngle;
BgAffineSet(&src, &dest, 1); BgAffineSet(&src, &dest, 1);
SetGpuReg(REG_OFFSET_BG2PA, dest.pa); SetGpuReg(REG_OFFSET_BG2PA, dest.pa);
@@ -326,20 +306,20 @@ void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable)
{ {
int i; int i;
ResetBgs(); ResetBgs();
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
{ {
gDmaBusyBitfield[i] = 0; gDmaBusyBitfield[i] = 0;
} }
gUnneededFireRedVariable = leftoverFireRedLeafGreenVariable; gUnneededFireRedVariable = leftoverFireRedLeafGreenVariable;
} }
void InitBgsFromTemplates(u8 bgMode, struct BgTemplate *templates, u8 numTemplates) void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numTemplates)
{ {
int i; int i;
u8 bg; u8 bg;
SetBgModeInternal(bgMode); SetBgModeInternal(bgMode);
ResetBgControlStructs(); ResetBgControlStructs();
@@ -355,11 +335,11 @@ void InitBgsFromTemplates(u8 bgMode, struct BgTemplate *templates, u8 numTemplat
templates[i].priority, templates[i].priority,
0, 0,
0); 0);
gGpuBgConfigs2[bg].baseTile = templates[i].baseTile; gGpuBgConfigs2[bg].baseTile = templates[i].baseTile;
gGpuBgConfigs2[bg].basePalette = 0; gGpuBgConfigs2[bg].basePalette = 0;
gGpuBgConfigs2[bg].unk_3 = 0; gGpuBgConfigs2[bg].unk_3 = 0;
gGpuBgConfigs2[bg].tilemap = NULL; gGpuBgConfigs2[bg].tilemap = NULL;
gGpuBgConfigs2[bg].bg_x = 0; gGpuBgConfigs2[bg].bg_x = 0;
gGpuBgConfigs2[bg].bg_y = 0; gGpuBgConfigs2[bg].bg_y = 0;
@@ -370,7 +350,7 @@ void InitBgsFromTemplates(u8 bgMode, struct BgTemplate *templates, u8 numTemplat
void InitBgFromTemplate(struct BgTemplate *template) void InitBgFromTemplate(struct BgTemplate *template)
{ {
u8 bg = template->bg; u8 bg = template->bg;
if (bg < 4) if (bg < 4)
{ {
SetBgControlAttributes(bg, SetBgControlAttributes(bg,
@@ -381,11 +361,11 @@ void InitBgFromTemplate(struct BgTemplate *template)
template->priority, template->priority,
0, 0,
0); 0);
gGpuBgConfigs2[bg].baseTile = template->baseTile; gGpuBgConfigs2[bg].baseTile = template->baseTile;
gGpuBgConfigs2[bg].basePalette = 0; gGpuBgConfigs2[bg].basePalette = 0;
gGpuBgConfigs2[bg].unk_3 = 0; gGpuBgConfigs2[bg].unk_3 = 0;
gGpuBgConfigs2[bg].tilemap = NULL; gGpuBgConfigs2[bg].tilemap = NULL;
gGpuBgConfigs2[bg].bg_x = 0; gGpuBgConfigs2[bg].bg_x = 0;
gGpuBgConfigs2[bg].bg_y = 0; gGpuBgConfigs2[bg].bg_y = 0;
@@ -397,11 +377,11 @@ void SetBgMode(u8 bgMode)
SetBgModeInternal(bgMode); SetBgModeInternal(bgMode);
} }
u16 LoadBgTiles(u8 bg, void* src, u16 size, u16 destOffset) u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset)
{ {
u16 tileOffset; u16 tileOffset;
u8 cursor; u8 cursor;
if (GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE) == 0) if (GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE) == 0)
{ {
tileOffset = (gGpuBgConfigs2[bg].baseTile + destOffset) * 0x20; tileOffset = (gGpuBgConfigs2[bg].baseTile + destOffset) * 0x20;
@@ -410,37 +390,37 @@ u16 LoadBgTiles(u8 bg, void* src, u16 size, u16 destOffset)
{ {
tileOffset = (gGpuBgConfigs2[bg].baseTile + destOffset) * 0x40; tileOffset = (gGpuBgConfigs2[bg].baseTile + destOffset) * 0x40;
} }
cursor = LoadBgVram(bg, src, size, tileOffset, DISPCNT_MODE_1); cursor = LoadBgVram(bg, src, size, tileOffset, DISPCNT_MODE_1);
if (cursor == 0xFF) if (cursor == 0xFF)
{ {
return -1; return -1;
} }
gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20)); gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
if (gUnneededFireRedVariable == 1) if (gUnneededFireRedVariable == 1)
{ {
DummiedOutFireRedLeafGreenTileAllocFunc(bg, tileOffset / 0x20, size / 0x20, 1); DummiedOutFireRedLeafGreenTileAllocFunc(bg, tileOffset / 0x20, size / 0x20, 1);
} }
return cursor; return cursor;
} }
u16 LoadBgTilemap(u8 bg, void *src, u16 size, u16 destOffset) u16 LoadBgTilemap(u8 bg, void *src, u16 size, u16 destOffset)
{ {
u8 cursor; u8 cursor;
cursor = LoadBgVram(bg, src, size, destOffset * 2, DISPCNT_MODE_2); cursor = LoadBgVram(bg, src, size, destOffset * 2, DISPCNT_MODE_2);
if (cursor == 0xFF) if (cursor == 0xFF)
{ {
return -1; return -1;
} }
gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20)); gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
return cursor; return cursor;
} }
@@ -448,12 +428,12 @@ u16 Unused_LoadBgPalette(u8 bg, void *src, u16 size, u16 destOffset)
{ {
u16 paletteOffset; u16 paletteOffset;
s8 cursor; s8 cursor;
if (IsInvalidBg32(bg) == FALSE) if (IsInvalidBg32(bg) == FALSE)
{ {
paletteOffset = (gGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2); paletteOffset = (gGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2);
cursor = RequestDma3Copy(src, (void*)(paletteOffset + BG_PLTT), size, 0); cursor = RequestDma3Copy(src, (void*)(paletteOffset + BG_PLTT), size, 0);
if (cursor == -1) if (cursor == -1)
{ {
return -1; return -1;
@@ -475,14 +455,14 @@ bool8 IsDma3ManagerBusyWithBgCopy(void)
u8 mod; u8 mod;
u8 div; u8 div;
s8 reqSpace; s8 reqSpace;
int i; int i;
for (i = 0; i < 0x80; i++) for (i = 0; i < 0x80; i++)
{ {
div = i / 0x20; div = i / 0x20;
mod = i % 0x20; mod = i % 0x20;
if ((gDmaBusyBitfield[div] & (1 << mod)) != FALSE) if ((gDmaBusyBitfield[div] & (1 << mod)) != FALSE)
{ {
reqSpace = CheckForSpaceForDma3Request(i); reqSpace = CheckForSpaceForDma3Request(i);
@@ -490,7 +470,7 @@ bool8 IsDma3ManagerBusyWithBgCopy(void)
{ {
return TRUE; return TRUE;
} }
gDmaBusyBitfield[div] &= ~(1 << mod); gDmaBusyBitfield[div] &= ~(1 << mod);
} }
} }
@@ -634,12 +614,12 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
u8 mode; u8 mode;
u16 temp1; u16 temp1;
u16 temp2; u16 temp2;
if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
{ {
return -1; return -1;
} }
switch (op) switch (op)
{ {
case 0: case 0:
@@ -653,9 +633,9 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
gGpuBgConfigs2[bg].bg_x -= value; gGpuBgConfigs2[bg].bg_x -= value;
break; break;
} }
mode = GetBgMode(); mode = GetBgMode();
switch (bg) switch (bg)
{ {
case 0: case 0:
@@ -695,7 +675,7 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
} }
break; break;
} }
return gGpuBgConfigs2[bg].bg_x; return gGpuBgConfigs2[bg].bg_x;
} }
@@ -713,12 +693,12 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
u8 mode; u8 mode;
u16 temp1; u16 temp1;
u16 temp2; u16 temp2;
if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
{ {
return -1; return -1;
} }
switch (op) switch (op)
{ {
case 0: case 0:
@@ -732,9 +712,9 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
gGpuBgConfigs2[bg].bg_y -= value; gGpuBgConfigs2[bg].bg_y -= value;
break; break;
} }
mode = GetBgMode(); mode = GetBgMode();
switch (bg) switch (bg)
{ {
case 0: case 0:
@@ -774,7 +754,7 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
} }
break; break;
} }
return gGpuBgConfigs2[bg].bg_y; return gGpuBgConfigs2[bg].bg_y;
} }
@@ -783,12 +763,12 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
u8 mode; u8 mode;
u16 temp1; u16 temp1;
u16 temp2; u16 temp2;
if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
{ {
return -1; return -1;
} }
switch (op) switch (op)
{ {
case 0: case 0:
@@ -802,9 +782,9 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
gGpuBgConfigs2[bg].bg_y -= value; gGpuBgConfigs2[bg].bg_y -= value;
break; break;
} }
mode = GetBgMode(); mode = GetBgMode();
switch (bg) switch (bg)
{ {
case 0: case 0:
@@ -820,7 +800,7 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
{ {
temp1 = gGpuBgConfigs2[2].bg_y >> 0x8; temp1 = gGpuBgConfigs2[2].bg_y >> 0x8;
SetGpuReg_ForcedBlank(REG_OFFSET_BG2VOFS, temp1); SetGpuReg_ForcedBlank(REG_OFFSET_BG2VOFS, temp1);
} }
else else
{ {
@@ -845,7 +825,7 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
} }
break; break;
} }
return gGpuBgConfigs2[bg].bg_y; return gGpuBgConfigs2[bg].bg_y;
} }
@@ -868,13 +848,13 @@ u8 Unused_AdjustBgMosaic(u8 a1, u8 a2)
u16 result; u16 result;
s16 test1; s16 test1;
s16 test2; s16 test2;
result = GetGpuReg(REG_OFFSET_MOSAIC); result = GetGpuReg(REG_OFFSET_MOSAIC);
test1 = result & 0xF; test1 = result & 0xF;
test2 = (result >> 4) & 0xF; test2 = (result >> 4) & 0xF;
result &= 0xFF00; result &= 0xFF00;
switch (a2) switch (a2)
{ {
case 0: case 0:
@@ -929,12 +909,12 @@ u8 Unused_AdjustBgMosaic(u8 a1, u8 a2)
} }
break; break;
} }
result |= ((test2 << 0x4) & 0xF0); result |= ((test2 << 0x4) & 0xF0);
result |= (test1 & 0xF); result |= (test1 & 0xF);
SetGpuReg(REG_OFFSET_MOSAIC, result); SetGpuReg(REG_OFFSET_MOSAIC, result);
return result; return result;
} }
@@ -963,7 +943,7 @@ void* GetBgTilemapBuffer(u8 bg)
return gGpuBgConfigs2[bg].tilemap; return gGpuBgConfigs2[bg].tilemap;
} }
void CopyToBgTilemapBuffer(u8 bg, void *src, u16 mode, u16 destOffset) void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
{ {
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
{ {
@@ -981,7 +961,7 @@ void CopyToBgTilemapBuffer(u8 bg, void *src, u16 mode, u16 destOffset)
void CopyBgTilemapBufferToVram(u8 bg) void CopyBgTilemapBufferToVram(u8 bg)
{ {
u16 sizeToLoad; u16 sizeToLoad;
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
{ {
switch (GetBgType(bg)) switch (GetBgType(bg))
@@ -1006,7 +986,7 @@ void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u
u16 destX16; u16 destX16;
u16 destY16; u16 destY16;
u16 mode; u16 mode;
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
{ {
switch (GetBgType(bg)) switch (GetBgType(bg))
@@ -1047,11 +1027,11 @@ void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWid
u16 attribute; u16 attribute;
u16 mode; u16 mode;
u16 mode2; u16 mode2;
void* srcCopy; void* srcCopy;
u16 destX16; u16 destX16;
u16 destY16; u16 destY16;
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
{ {
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
@@ -1336,7 +1316,7 @@ void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width,
u16 x16; u16 x16;
u16 y16; u16 y16;
u16 mode; u16 mode;
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
{ {
switch (GetBgType(bg)) switch (GetBgType(bg))
@@ -1375,10 +1355,10 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
u16 mode2; u16 mode2;
u16 attribute; u16 attribute;
u16 mode3; u16 mode3;
u16 x16; u16 x16;
u16 y16; u16 y16;
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
{ {
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
@@ -1414,9 +1394,9 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
u16 GetBgMetricTextMode(u8 bg, u8 whichMetric) u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
{ {
u8 attribute; u8 attribute;
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
switch (whichMetric) switch (whichMetric)
{ {
case 0: case 0:
@@ -1462,9 +1442,9 @@ u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric) u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric)
{ {
u8 attribute; u8 attribute;
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
switch (whichMetric) switch (whichMetric)
{ {
case 0: case 0:
@@ -1491,7 +1471,7 @@ u32 GetTileMapIndexFromCoords(s32 x, s32 y, s32 screenSize, u32 screenWidth, u32
{ {
x = x & (screenWidth - 1); x = x & (screenWidth - 1);
y = y & (screenHeight - 1); y = y & (screenHeight - 1);
switch (screenSize) switch (screenSize)
{ {
case 0: case 0:
@@ -1526,7 +1506,7 @@ void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 pal
test = ((*dest & 0xFC00) + (palette2 << 12)) | ((*src + tileOffset) & 0x3FF); test = ((*dest & 0xFC00) + (palette2 << 12)) | ((*src + tileOffset) & 0x3FF);
break; break;
} }
*dest = test; *dest = test;
} }
#else #else
@@ -1586,10 +1566,10 @@ _08002B3C:\n\
u32 GetBgType(u8 bg) u32 GetBgType(u8 bg)
{ {
u8 mode; u8 mode;
mode = GetBgMode(); mode = GetBgMode();
switch (bg) switch (bg)
{ {
case 0: case 0:
@@ -1621,7 +1601,7 @@ u32 GetBgType(u8 bg)
} }
break; break;
} }
return 0xFFFF; return 0xFFFF;
} }
+15 -15
View File
@@ -14,7 +14,7 @@ void ClearDma3Requests(void)
gDma3Requests[i].src = 0; gDma3Requests[i].src = 0;
gDma3Requests[i].dest = 0; gDma3Requests[i].dest = 0;
} }
gDma3ManagerLocked = FALSE; gDma3ManagerLocked = FALSE;
} }
@@ -24,7 +24,7 @@ void ProcessDma3Requests(void)
// NOTE: the fillerA member of the DMA struct is actually u32 value; // NOTE: the fillerA member of the DMA struct is actually u32 value;
// NOTE: gUnknown_0300001C is just a pointer inside the gDma3Requests structure, not a true symbol; feel free to remove // NOTE: gUnknown_0300001C is just a pointer inside the gDma3Requests structure, not a true symbol; feel free to remove
u16 total_size; u16 total_size;
if (gDma3ManagerLocked) if (gDma3ManagerLocked)
return; return;
@@ -34,7 +34,7 @@ void ProcessDma3Requests(void)
while (gDma3Requests[gDma3RequestCursor].size) while (gDma3Requests[gDma3RequestCursor].size)
{ {
total_size += gDma3Requests[gDma3RequestCursor].size; total_size += gDma3Requests[gDma3RequestCursor].size;
if (total_size > 0xA000) if (total_size > 0xA000)
return; // don't do too much at once return; // don't do too much at once
@@ -90,14 +90,14 @@ void ProcessDma3Requests(void)
} }
DmaFill16(3, gDma3Requests[gDma3RequestCursor].value, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size); DmaFill16(3, gDma3Requests[gDma3RequestCursor].value, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size);
break; break;
} }
gDma3Requests[gDma3RequestCursor].src = 0; gDma3Requests[gDma3RequestCursor].src = 0;
gDma3Requests[gDma3RequestCursor].dest = 0; gDma3Requests[gDma3RequestCursor].dest = 0;
gDma3Requests[gDma3RequestCursor].size = 0; gDma3Requests[gDma3RequestCursor].size = 0;
gDma3Requests[gDma3RequestCursor].mode = 0; gDma3Requests[gDma3RequestCursor].mode = 0;
gDma3Requests[gDma3RequestCursor].value = 0; gDma3Requests[gDma3RequestCursor].value = 0;
gDma3RequestCursor++; gDma3RequestCursor++;
if (gDma3RequestCursor >= 128) // loop back to the first DMA request if (gDma3RequestCursor >= 128) // loop back to the first DMA request
gDma3RequestCursor = 0; gDma3RequestCursor = 0;
} }
@@ -419,13 +419,13 @@ _08000E46:\n\
} }
#endif #endif
int RequestDma3Copy(void *src, void *dest, u16 size, u8 mode) int RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode)
{ {
int cursor; int cursor;
int var = 0; int var = 0;
gDma3ManagerLocked = 1; gDma3ManagerLocked = 1;
cursor = gDma3RequestCursor; cursor = gDma3RequestCursor;
while(1) while(1)
{ {
@@ -434,12 +434,12 @@ int RequestDma3Copy(void *src, void *dest, u16 size, u8 mode)
gDma3Requests[cursor].src = src; gDma3Requests[cursor].src = src;
gDma3Requests[cursor].dest = dest; gDma3Requests[cursor].dest = dest;
gDma3Requests[cursor].size = size; gDma3Requests[cursor].size = size;
if(mode == 1) if(mode == 1)
gDma3Requests[cursor].mode = mode; gDma3Requests[cursor].mode = mode;
else else
gDma3Requests[cursor].mode = 3; gDma3Requests[cursor].mode = 3;
gDma3ManagerLocked = FALSE; gDma3ManagerLocked = FALSE;
return (s16)cursor; return (s16)cursor;
} }
@@ -460,10 +460,10 @@ int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode)
{ {
int cursor; int cursor;
int var = 0; int var = 0;
cursor = gDma3RequestCursor; cursor = gDma3RequestCursor;
gDma3ManagerLocked = 1; gDma3ManagerLocked = 1;
while(1) while(1)
{ {
if(!gDma3Requests[cursor].size) if(!gDma3Requests[cursor].size)
@@ -477,7 +477,7 @@ int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode)
gDma3Requests[cursor].mode = 2; gDma3Requests[cursor].mode = 2;
else else
gDma3Requests[cursor].mode = 4; gDma3Requests[cursor].mode = 4;
gDma3ManagerLocked = FALSE; gDma3ManagerLocked = FALSE;
return (s16)cursor; return (s16)cursor;
} }
@@ -503,9 +503,9 @@ int CheckForSpaceForDma3Request(s16 index)
for (; current < 0x80; current ++) for (; current < 0x80; current ++)
if (gDma3Requests[current].size) if (gDma3Requests[current].size)
return -1; return -1;
return 0; return 0;
} }
if (gDma3Requests[index].size) if (gDma3Requests[index].size)
return -1; return -1;
+364
View File
@@ -0,0 +1,364 @@
#include "global.h"
#include "pokemon.h"
#include "pokedex.h"
#include "items.h"
#include "script.h"
#include "decompress.h"
#include "task.h"
#include "palette.h"
#include "main.h"
#include "event_data.h"
#include "sound.h"
#include "songs.h"
#include "text.h"
#include "text_window.h"
#include "string_util.h"
#include "menu.h"
#include "trig.h"
#include "rng.h"
#include "malloc.h"
#include "dma3.h"
#include "gpu_regs.h"
#include "bg.h"
#include "m4a.h"
#include "window.h"
#include "battle.h" // to get rid of later
struct EggHatchData
{
u8 eggSpriteID;
u8 pokeSpriteID;
u8 CB2_state;
u8 CB2_PalCounter;
u8 eggPartyID;
u8 field_5;
u8 field_6;
u8 eggShardVelocityID;
u8 field_8;
u8 field_9;
u8 field_A;
u8 field_B;
u16 species;
u8 field_E;
u8 field_F;
u8 field_10;
u8 field_11;
u8 field_12;
u8 field_13;
};
extern struct EggHatchData* gEggHatchData;
extern struct SpriteTemplate gUnknown_0202499C;
extern void (*gFieldCallback)(void);
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
extern const struct BgTemplate gUnknown_0832C064[2];
extern const struct WindowTemplate gUnknown_0832C06C[2];
extern const u8 gUnknown_08C00000[];
extern const u8 gUnknown_08C00524[];
extern const u8 gUnknown_08C004E0[];
extern const struct SpriteSheet gUnknown_0832BFE4; // hatching egg
extern const struct SpriteSheet gUnknown_0832BFEC; // egg shell
extern const struct SpritePalette gUnknown_0832BFF4; // hatching egg
extern const u16 gUnknown_08DD7300[]; // palette, gameboy advance
extern const u32 gUnknown_08DD7360[]; // tileset gameboy advance
extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
extern u8* GetMonNick(struct Pokemon* mon, u8* dst);
extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst);
extern u8 sav1_map_get_name(void);
extern void sub_81DB5E8(u8* str1, u8* str2, u8);
extern void sub_806A068(u16, u8);
extern void fade_screen(u8, u8);
extern void overworld_free_bg_tilemaps(void);
extern void sub_80AF168(void);
extern void init_uns_table_pokemon_copy(void);
extern void remove_some_task(void);
extern void reset_temp_tile_data_buffers(void);
extern void copy_decompressed_tile_data_to_vram_autofree(u8 bg_id, const void* src, u16 size, u16 offset, u8 mode);
void Task_EggHatch(u8 taskID);
void CB2_EggHatch_0(void);
void CB2_EggHatch_1(void);
void SpriteCB_Egg_0(struct Sprite* sprite);
void SpriteCB_Egg_1(struct Sprite* sprite);
void SpriteCB_Egg_2(struct Sprite* sprite);
void SpriteCB_Egg_3(struct Sprite* sprite);
void SpriteCB_Egg_4(struct Sprite* sprite);
void SpriteCB_Egg_5(struct Sprite* sprite);
void SpriteCB_EggShard(struct Sprite* sprite);
void EggHatchPrintMessage2(u8* src);
void EggHatchPrintMessage1(u8* src);
bool8 EggHatchUpdateWindowText(void);
void CreateRandomEggShardSprite(void);
void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
{
u16 species;
u32 personality, pokerus;
u8 i, friendship, language, gameMet, markings, obedience;
u16 moves[4];
u32 ivs[6];
species = GetMonData(egg, MON_DATA_SPECIES);
for (i = 0; i < 4; i++)
{
moves[i] = GetMonData(egg, MON_DATA_MOVE1 + i);
}
personality = GetMonData(egg, MON_DATA_PERSONALITY);
for (i = 0; i < 6; i++)
{
ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i);
}
language = GetMonData(egg, MON_DATA_LANGUAGE);
gameMet = GetMonData(egg, MON_DATA_MET_GAME);
markings = GetMonData(egg, MON_DATA_MARKINGS);
pokerus = GetMonData(egg, MON_DATA_POKERUS);
obedience = GetMonData(egg, MON_DATA_OBEDIENCE);
CreateMon(temp, species, 5, 32, TRUE, personality, 0, 0);
for (i = 0; i < 4; i++)
{
SetMonData(temp, MON_DATA_MOVE1 + i, &moves[i]);
}
for (i = 0; i < 6; i++)
{
SetMonData(temp, MON_DATA_HP_IV + i, &ivs[i]);
}
language = GAME_LANGUAGE;
SetMonData(temp, MON_DATA_LANGUAGE, &language);
SetMonData(temp, MON_DATA_MET_GAME, &gameMet);
SetMonData(temp, MON_DATA_MARKINGS, &markings);
friendship = 120;
SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship);
SetMonData(temp, MON_DATA_POKERUS, &pokerus);
SetMonData(temp, MON_DATA_OBEDIENCE, &obedience);
*egg = *temp;
}
void AddHatchedMonToParty(u8 id)
{
u8 isEgg = 0x46; // ?
u16 pokeNum;
u8 name[12];
u16 ball;
u16 caughtLvl;
u8 mapNameID;
struct Pokemon* mon = &gPlayerParty[id];
CreatedHatchedMon(mon, &gEnemyParty[0]);
SetMonData(mon, MON_DATA_IS_EGG, &isEgg);
pokeNum = GetMonData(mon, MON_DATA_SPECIES);
GetSpeciesName(name, pokeNum);
SetMonData(mon, MON_DATA_NICKNAME, name);
pokeNum = SpeciesToNationalPokedexNum(pokeNum);
GetSetPokedexFlag(pokeNum, FLAG_SET_SEEN);
GetSetPokedexFlag(pokeNum, FLAG_SET_CAUGHT);
GetMonNick(mon, gStringVar1);
ball = ITEM_POKE_BALL;
SetMonData(mon, MON_DATA_POKEBALL, &ball);
caughtLvl = 0;
SetMonData(mon, MON_DATA_MET_LEVEL, &caughtLvl);
mapNameID = sav1_map_get_name();
SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID);
MonRestorePP(mon);
CalculateMonStats(mon);
}
void ScriptHatchMon(void)
{
AddHatchedMonToParty(gSpecialVar_0x8004);
}
static bool8 sub_807158C(struct DaycareData* daycare, u8 daycareId)
{
u8 nick[0x20];
struct DaycareMon* daycareMon = &daycare->mons[daycareId];
GetBoxMonNick(&daycareMon->mon, nick);
if (daycareMon->mail.itemId != 0
&& (StringCompareWithoutExtCtrlCodes(nick, daycareMon->monName) != 0
|| StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->OT_name) != 0))
{
StringCopy(gStringVar1, nick);
sub_81DB5E8(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe);
sub_81DB5E8(gStringVar3, daycareMon->monName, daycareMon->unknown);
return TRUE;
}
return FALSE;
}
bool8 sub_8071614(void)
{
return sub_807158C(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004);
}
u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc)
{
u8 r5 = 0;
u8 spriteID = 0;
struct Pokemon* mon = NULL;
if (a0 == 0)
{
mon = &gPlayerParty[pokeID];
r5 = 1;
}
if (a0 == 1)
{
mon = &gPlayerParty[pokeID];
r5 = 3;
}
switch (switchID)
{
case 0:
{
u16 species = GetMonData(mon, MON_DATA_SPECIES);
u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
gBattleSpritesGfx->sprites[(a0 * 2) + 1],
species, pid);
LoadCompressedObjectPalette(sub_806E794(mon));
*speciesLoc = species;
}
break;
case 1:
sub_806A068(sub_806E794(mon)->tag, r5);
spriteID = CreateSprite(&gUnknown_0202499C, 120, 75, 6);
gSprites[spriteID].invisible = 1;
gSprites[spriteID].callback = SpriteCallbackDummy;
break;
}
return spriteID;
}
void VBlankCB_EggHatch(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void EggHatch(void)
{
ScriptContext2_Enable();
CreateTask(Task_EggHatch, 10);
fade_screen(1, 0);
}
void Task_EggHatch(u8 taskID)
{
if (!gPaletteFade.active)
{
overworld_free_bg_tilemaps();
SetMainCallback2(CB2_EggHatch_0);
gFieldCallback = sub_80AF168;
DestroyTask(taskID);
}
}
void CB2_EggHatch_0(void)
{
switch (gMain.state)
{
case 0:
SetGpuReg(REG_OFFSET_DISPCNT, 0);
gEggHatchData = Alloc(sizeof(struct EggHatchData));
init_uns_table_pokemon_copy();
gEggHatchData->eggPartyID = gSpecialVar_0x8004;
gEggHatchData->eggShardVelocityID = 0;
SetVBlankCallback(VBlankCB_EggHatch);
gSpecialVar_0x8005 = GetCurrentMapMusic();
reset_temp_tile_data_buffers();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_0832C064, 2);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, 2);
SetBgTilemapBuffer(1, Alloc(0x1000));
SetBgTilemapBuffer(0, Alloc(0x2000));
DeactivateAllTextPrinters();
ResetPaletteFade();
FreeAllSpritePalettes();
ResetSpriteData();
ResetTasks();
remove_some_task();
m4aSoundVSyncOn();
gMain.state++;
break;
case 1:
InitWindows(gUnknown_0832C06C);
gEggHatchData->field_8 = 0;
gMain.state++;
break;
case 2:
copy_decompressed_tile_data_to_vram_autofree(0, gUnknown_08C00000, 0, 0, 0);
CopyToBgTilemapBuffer(0, gUnknown_08C00524, 0, 0);
LoadCompressedPalette(gUnknown_08C004E0, 0, 0x20);
gMain.state++;
break;
case 3:
LoadSpriteSheet(&gUnknown_0832BFE4);
LoadSpriteSheet(&gUnknown_0832BFEC);
LoadSpritePalette(&gUnknown_0832BFF4);
gMain.state++;
break;
case 4:
CopyBgTilemapBufferToVram(0);
AddHatchedMonToParty(gEggHatchData->eggPartyID);
gMain.state++;
break;
case 5:
EggHatchCreateMonSprite(0, 0, gEggHatchData->eggPartyID, &gEggHatchData->species);
gMain.state++;
break;
case 6:
gEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, gEggHatchData->eggPartyID, &gEggHatchData->species);
gMain.state++;
break;
case 7:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
LoadPalette(gUnknown_08DD7300, 0x10, 0xA0);
LoadBgTiles(1, gUnknown_08DD7360, 0x1420, 0);
CopyToBgTilemapBuffer(1, gUnknown_08331F60, 0x1000, 0);
CopyBgTilemapBufferToVram(1);
gMain.state++;
break;
case 8:
SetMainCallback2(CB2_EggHatch_1);
gEggHatchData->CB2_state = 0;
break;
}
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
+2 -2
View File
@@ -18,7 +18,7 @@ struct PokeblockFeeder
#define NUM_POKEBLOCK_FEEDERS 10 #define NUM_POKEBLOCK_FEEDERS 10
extern u8 gBattleOutcome; extern u8 gBattleOutcome;
extern void* gUnknown_03005DAC; extern void* gFieldCallback;
extern u8 gUnknown_082A4B8A[]; extern u8 gUnknown_082A4B8A[];
extern u8 gUnknown_082A4B6F[]; extern u8 gUnknown_082A4B6F[];
@@ -118,7 +118,7 @@ void sub_80FC190(void)
{ {
ScriptContext2_RunNewScript(gUnknown_082A4B4C); ScriptContext2_RunNewScript(gUnknown_082A4B4C);
warp_in(); warp_in();
gUnknown_03005DAC = sub_80AF6F0; gFieldCallback = sub_80AF6F0;
SetMainCallback2(c2_load_new_map); SetMainCallback2(c2_load_new_map);
} }
else if (gBattleOutcome == BATTLE_CAUGHT) else if (gBattleOutcome == BATTLE_CAUGHT)
+1 -1
View File
@@ -35,7 +35,7 @@ static void nullsub_8(void)
} }
bool16 InitWindows(struct WindowTemplate *templates) bool16 InitWindows(const struct WindowTemplate *templates)
{ {
int i; int i;
void *bgTilemapBuffer; void *bgTilemapBuffer;
+1 -1
View File
@@ -113,7 +113,7 @@ gUnknown_03000DD8: @ 3000DD8
gUnknown_03000DDC: @ 3000DDC gUnknown_03000DDC: @ 3000DDC
.space 0x4 .space 0x4
gUnknown_03000DE0: @ 3000DE0 gEggHatchData: @ 3000DE0
.space 0x8 .space 0x8
gUnknown_03000DE8: @ 3000DE8 gUnknown_03000DE8: @ 3000DE8
+1 -1
View File
@@ -269,7 +269,7 @@ gUnknown_03005DA4: @ 3005DA4
gUnknown_03005DA8: @ 3005DA8 gUnknown_03005DA8: @ 3005DA8
.space 0x4 .space 0x4
gUnknown_03005DAC: @ 3005DAC gFieldCallback: @ 3005DAC
.space 0x4 .space 0x4
gUnknown_03005DB0: @ 3005DB0 gUnknown_03005DB0: @ 3005DB0