More SPRITE macro usage

This commit is contained in:
GriffinR
2019-12-04 22:26:43 -05:00
committed by huderlem
parent 2756771958
commit c26e8b8ddb
3 changed files with 11 additions and 11 deletions
+2 -2
View File
@@ -3557,8 +3557,8 @@ static void sub_802DD08(void)
struct UnkStruct3 unkStruct;
struct UnkStruct3 *ptr = &unkStruct; // This temp variable is needed to match, don't ask me why.
ptr->shape = 0;
ptr->size = 0;
ptr->shape = SPRITE_SHAPE(8x8);
ptr->size = SPRITE_SIZE(8x8);
ptr->field_0_0 = 0;
ptr->priority = 1;
ptr->field_1 = 5;