start working on pokeball

This commit is contained in:
DizzyEggg
2017-12-02 19:39:07 +01:00
parent 0250aefb73
commit c27f7a8131
26 changed files with 1256 additions and 2270 deletions
+1 -1
View File
@@ -423,7 +423,7 @@ static void ScriptCmd_createsprite(void)
if (subpriority < 3)
subpriority = 3;
CreateSpriteAndAnimate(template, sub_80A5C6C(gAnimBankTarget, 2), sub_80A5C6C(gAnimBankTarget, 3), subpriority);
CreateSpriteAndAnimate(template, GetBankPosition(gAnimBankTarget, 2), GetBankPosition(gAnimBankTarget, 3), subpriority);
gAnimVisualTaskCount++;
}
+8 -8
View File
@@ -310,14 +310,14 @@ static void sub_8064734(void)
{
bool32 r10 = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1)
{
sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
}
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1)
{
@@ -325,7 +325,7 @@ static void sub_8064734(void)
}
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80)
{
@@ -527,14 +527,14 @@ static void sub_8064E50(void)
static void sub_8064F40(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80)
{
sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
@@ -1163,7 +1163,7 @@ static void LinkOpponentHandleLoadMonSprite(void)
sub_806A068(species, GetBankIdentity(gActiveBank));
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
GetBankPosition(gActiveBank, 2),
GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
@@ -1197,7 +1197,7 @@ static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
GetBankPosition(bank, 2),
GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
@@ -1213,7 +1213,7 @@ static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit)
gSprites[gBankSpriteIds[bank]].invisible = TRUE;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFE);
gSprites[gUnknown_03005D7C[bank]].data0 = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
}
static void LinkOpponentHandleReturnMonToBall(void)
+7 -7
View File
@@ -267,8 +267,8 @@ static void sub_814B004(void)
static void sub_814B0E8(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive
&& gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
&& gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy
&& ++gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 != 1)
@@ -412,13 +412,13 @@ static void sub_814B5A8(void)
static void sub_814B69C(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
{
sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
gBattleBankFunc[gActiveBank] = sub_814B5A8;
@@ -1049,7 +1049,7 @@ static void LinkPartnerHandleLoadMonSprite(void)
sub_806A068(species, GetBankIdentity(gActiveBank));
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
GetBankPosition(gActiveBank, 2),
GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
@@ -1080,7 +1080,7 @@ static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
GetBankPosition(bank, 2),
GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
@@ -1096,7 +1096,7 @@ static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit)
gSprites[gBankSpriteIds[bank]].invisible = TRUE;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFF);
gSprites[gUnknown_03005D7C[bank]].data0 = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void LinkPartnerHandleReturnMonToBall(void)
+8 -8
View File
@@ -318,11 +318,11 @@ static void sub_805F560(void)
bool32 sp = FALSE;
bool32 r10 = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1)
sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
if (!(gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI) && IsDoubleBattle() && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1)
if (!(gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI) && IsDoubleBattle() && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1)
sub_8172EF0(gActiveBank ^ BIT_MON, &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80)
{
@@ -509,11 +509,11 @@ static void sub_805FD00(void)
static void sub_805FDF0(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
@@ -1151,7 +1151,7 @@ static void OpponentHandleLoadMonSprite(void)
sub_806A068(species, GetBankIdentity(gActiveBank));
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
GetBankPosition(gActiveBank, 2),
GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
@@ -1186,7 +1186,7 @@ static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit)
sub_806A068(species, GetBankIdentity(bank));
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
GetBankPosition(bank, 2),
GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
@@ -1203,7 +1203,7 @@ static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit)
gSprites[gBankSpriteIds[bank]].invisible = TRUE;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFE);
gSprites[gUnknown_03005D7C[bank]].data0 = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
}
static void OpponentHandleReturnMonToBall(void)
+7 -7
View File
@@ -1023,12 +1023,12 @@ static void sub_8058B40(void)
bool32 r9 = FALSE;
bool32 r8 = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
sub_8172EF0(gActiveBank ^ BIT_MON, &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80)
{
@@ -1127,13 +1127,13 @@ static void sub_8058FC0(void)
static void sub_805902C(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
{
sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
@@ -2237,7 +2237,7 @@ static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
GetBankPosition(bank, 2),
GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
@@ -2253,7 +2253,7 @@ static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit)
gSprites[gBankSpriteIds[bank]].invisible = TRUE;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFF);
gSprites[gUnknown_03005D7C[bank]].data0 = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void PlayerHandleReturnMonToBall(void)
+7 -7
View File
@@ -282,8 +282,8 @@ static void sub_81BAF48(void)
static void sub_81BB02C(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive
&& gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
&& gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy
&& ++gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 != 1)
@@ -599,13 +599,13 @@ static void sub_81BB9F4(void)
static void sub_81BBAE8(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
{
sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
gBattleBankFunc[gActiveBank] = sub_81BB9F4;
@@ -1236,7 +1236,7 @@ static void PlayerPartnerHandleLoadMonSprite(void)
sub_806A068(species, GetBankIdentity(gActiveBank));
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
GetBankPosition(gActiveBank, 2),
GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
@@ -1267,7 +1267,7 @@ static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
GetBankPosition(bank, 2),
GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
@@ -1283,7 +1283,7 @@ static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit)
gSprites[gBankSpriteIds[bank]].invisible = TRUE;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFF);
gSprites[gUnknown_03005D7C[bank]].data0 = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void PlayerPartnerHandleReturnMonToBall(void)
+8 -8
View File
@@ -298,12 +298,12 @@ static void sub_818686C(void)
bool32 r9 = FALSE;
bool32 r8 = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
sub_8172EF0(gActiveBank ^ BIT_MON, &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80)
{
@@ -512,14 +512,14 @@ static void sub_8186F94(void)
static void sub_8187084(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80)
{
sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
@@ -1148,7 +1148,7 @@ static void RecordedOpponentHandleLoadMonSprite(void)
sub_806A068(species, GetBankIdentity(gActiveBank));
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
GetBankPosition(gActiveBank, 2),
GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
@@ -1183,7 +1183,7 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit)
sub_806A068(species, GetBankIdentity(bank));
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
GetBankPosition(bank, 2),
GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
@@ -1199,7 +1199,7 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit)
gSprites[gBankSpriteIds[bank]].invisible = TRUE;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFE);
gSprites[gUnknown_03005D7C[bank]].data0 = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
}
static void RecordedOpponentHandleReturnMonToBall(void)
+9 -9
View File
@@ -314,19 +314,19 @@ static void sub_8189D40(void)
if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON1)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
{
sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
}
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
{
sub_8172EF0(gActiveBank ^ BIT_MON, &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]]);
}
}
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80)
{
@@ -497,13 +497,13 @@ static void sub_818A37C(void)
static void sub_818A470(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
{
sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
gBattleBankFunc[gActiveBank] = sub_818A37C;
@@ -1134,7 +1134,7 @@ static void RecordedPlayerHandleLoadMonSprite(void)
sub_806A068(species, GetBankIdentity(gActiveBank));
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
GetBankPosition(gActiveBank, 2),
GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
@@ -1165,7 +1165,7 @@ static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
GetBankPosition(bank, 2),
GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
@@ -1181,7 +1181,7 @@ static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit)
gSprites[gBankSpriteIds[bank]].invisible = TRUE;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFF);
gSprites[gUnknown_03005D7C[bank]].data0 = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void RecordedPlayerHandleReturnMonToBall(void)
+6 -6
View File
@@ -321,13 +321,13 @@ static void CompleteOnChosenItem(void)
static void sub_816864C(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
sub_8172EF0(gActiveBank ^ BIT_MON, &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive
&& gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
&& gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
{
@@ -1495,7 +1495,7 @@ static void sub_816AA80(u8 bank)
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBankIdentity(bank));
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
GetBankPosition(bank, 2),
GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
@@ -1509,7 +1509,7 @@ static void sub_816AA80(u8 bank)
StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
gSprites[gBankSpriteIds[bank]].invisible = TRUE;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFF);
gSprites[gUnknown_03005D7C[bank]].data0 = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void sub_816AC04(u8 taskId)
+2 -2
View File
@@ -1143,13 +1143,13 @@ void LoadAndCreateEnemyShadowSprites(void)
LoadCompressedObjectPic(&gSpriteSheet_EnemyShadow);
bank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, sub_80A5C6C(bank, 0), sub_80A5C6C(bank, 1) + 29, 0xC8);
gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBankPosition(bank, 0), GetBankPosition(bank, 1) + 29, 0xC8);
gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data0 = bank;
if (IsDoubleBattle())
{
bank = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, sub_80A5C6C(bank, 0), sub_80A5C6C(bank, 1) + 29, 0xC8);
gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBankPosition(bank, 0), GetBankPosition(bank, 1) + 29, 0xC8);
gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data0 = bank;
}
}
+637
View File
@@ -0,0 +1,637 @@
#include "global.h"
#include "sprite.h"
#include "pokeball.h"
#include "battle.h"
#include "battle_anim.h"
#include "task.h"
#include "sound.h"
#include "songs.h"
#include "trig.h"
#include "main.h"
#include "m4a.h"
extern bool8 gDoingBattleAnim;
extern u8 gActiveBank;
extern u8 gBankTarget;
extern u16 gBattlePartyID[];
extern u8 gBankSpriteIds[];
extern struct MusicPlayerInfo gMPlay_BGM;
// this file's functions
void Task_DoPokeballSendOutAnim(u8 taskId);
void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite);
void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite);
void SpriteCB_OpponentMonSendOut(struct Sprite *sprite);
void sub_80756D4(struct Sprite *sprite);
void sub_80756E0(struct Sprite *sprite);
void sub_807574C(struct Sprite *sprite);
void sub_80757E4(struct Sprite *sprite);
void sub_8075838(struct Sprite *sprite);
void sub_8075930(struct Sprite *sprite);
void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite);
void sub_8075970(struct Sprite *sprite);
void HandleBallAnimEnd(struct Sprite *sprite);
void sub_8075FB4(struct Sprite *sprite);
void sub_80760F8(struct Sprite *sprite);
u16 GetBankPokeballItemId(u8 bank);
extern const struct SpriteTemplate gBallSpriteTemplates[];
#define tFrames data[0]
#define tPan data[1]
#define tThrowId data[2]
#define tBank data[3]
#define tOpponentBank data[4]
u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow)
{
u8 taskId;
gDoingBattleAnim = TRUE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive = 1;
taskId = CreateTask(Task_DoPokeballSendOutAnim, 5);
gTasks[taskId].tPan = pan;
gTasks[taskId].tThrowId = kindOfThrow;
gTasks[taskId].tBank = gActiveBank;
return 0;
}
#define sData0 data[0]
#define sData1 data[1]
#define sData2 data[2]
#define sData3 data[3]
#define sData4 data[4]
#define sData5 data[5]
#define sBank data[6]
void Task_DoPokeballSendOutAnim(u8 taskId)
{
u16 throwCaseId;
u8 bank;
u16 itemId, ballId;
u8 ballSpriteId;
bool8 notSendOut = FALSE;
if (gTasks[taskId].tFrames == 0)
{
gTasks[taskId].tFrames++;
return;
}
throwCaseId = gTasks[taskId].tThrowId;
bank = gTasks[taskId].tBank;
if (GetBankSide(bank) != SIDE_PLAYER)
itemId = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
else
itemId = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
ballId = ItemIdToBallId(itemId);
LoadBallGfx(ballId);
ballSpriteId = CreateSprite(&gBallSpriteTemplates[ballId], 32, 80, 29);
gSprites[ballSpriteId].data[0] = 0x80;
gSprites[ballSpriteId].data[1] = 0;
gSprites[ballSpriteId].data[7] = throwCaseId;
switch (throwCaseId)
{
case POKEBALL_PLAYER_SENDOUT:
gBankTarget = bank;
gSprites[ballSpriteId].pos1.x = 24;
gSprites[ballSpriteId].pos1.y = 68;
gSprites[ballSpriteId].callback = SpriteCB_PlayerMonSendOut_1;
break;
case POKEBALL_OPPONENT_SENDOUT:
gSprites[ballSpriteId].pos1.x = GetBankPosition(bank, BANK_X_POS);
gSprites[ballSpriteId].pos1.y = GetBankPosition(bank, BANK_Y_POS) + 24;
gBankTarget = bank;
gSprites[ballSpriteId].sData0 = 0;
gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut;
break;
default:
gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
notSendOut = TRUE;
break;
}
gSprites[ballSpriteId].sBank = gBankTarget;
if (!notSendOut)
{
DestroyTask(taskId);
return;
}
// this will perform an unused ball throw animation
gSprites[ballSpriteId].sData0 = 0x22;
gSprites[ballSpriteId].sData2 = GetBankPosition(gBankTarget, BANK_X_POS);
gSprites[ballSpriteId].sData4 = GetBankPosition(gBankTarget, BANK_Y_POS) - 16;
gSprites[ballSpriteId].sData5 = -40;
sub_80A68D4(&gSprites[ballSpriteId]);
gSprites[ballSpriteId].oam.affineParam = taskId;
gTasks[taskId].tOpponentBank = gBankTarget;
gTasks[taskId].func = TaskDummy;
PlaySE(SE_NAGERU);
}
void SpriteCB_TestBallThrow(struct Sprite *sprite)
{
if (AnimateBallThrow(sprite))
{
u16 ballId;
u8 taskId = sprite->oam.affineParam;
u8 opponentBank = gTasks[taskId].tOpponentBank;
u8 noOfShakes = gTasks[taskId].tThrowId;
StartSpriteAnim(sprite, 1);
sprite->affineAnimPaused = 1;
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sprite->sData5 = 0;
ballId = ItemIdToBallId(GetBankPokeballItemId(opponentBank));
LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
sprite->sData0 = LaunchBallFadeMonTask(FALSE, opponentBank, 14, ballId);
sprite->sBank = opponentBank;
sprite->data[7] = noOfShakes;
DestroyTask(taskId);
sprite->callback = sub_80756D4;
}
}
#undef tFrames
#undef tPan
#undef tThrowId
#undef tBank
#undef tOpponentBank
void sub_80756D4(struct Sprite *sprite)
{
sprite->callback = sub_80756E0;
}
void sub_80756E0(struct Sprite *sprite)
{
if (++sprite->sData5 == 10)
{
sprite->sData5 = 0;
sprite->callback = sub_807574C;
StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 2);
AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]);
gSprites[gBankSpriteIds[sprite->sBank]].data[1] = 0;
}
}
void sub_807574C(struct Sprite *sprite)
{
sprite->data[5]++;
if (sprite->data[5] == 11)
PlaySE(SE_SUIKOMU);
if (gSprites[gBankSpriteIds[sprite->data[6]]].affineAnimEnded)
{
StartSpriteAnim(sprite, 2);
gSprites[gBankSpriteIds[sprite->data[6]]].invisible = TRUE;
sprite->data[5] = 0;
sprite->callback = sub_80757E4;
}
else
{
gSprites[gBankSpriteIds[sprite->data[6]]].data[1] += 0x60;
gSprites[gBankSpriteIds[sprite->data[6]]].pos2.y = -gSprites[gBankSpriteIds[sprite->data[6]]].data[1] >> 8;
}
}
void sub_80757E4(struct Sprite *sprite)
{
if (sprite->animEnded)
{
sprite->data[5]++;
if (sprite->data[5] == 1)
{
sprite->data[3] = 0;
sprite->data[4] = 32;
sprite->data[5] = 0;
sprite->pos1.y += Cos(0, 32);
sprite->pos2.y = -Cos(0, sprite->data[4]);
sprite->callback = sub_8075838;
}
}
}
void sub_8075838(struct Sprite *sprite)
{
bool8 r5 = FALSE;
switch (sprite->data[3] & 0xFF)
{
case 0:
sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]);
sprite->data[5] += 4 + (sprite->data[3] >> 8);
if (sprite->data[5] >= 64)
{
sprite->data[4] -= 10;
sprite->data[3] += 0x101;
if (sprite->data[3] >> 8 == 4)
r5 = TRUE;
switch (sprite->data[3] >> 8)
{
case 1:
PlaySE(SE_KON);
break;
case 2:
PlaySE(SE_KON2);
break;
case 3:
PlaySE(SE_KON3);
break;
default:
PlaySE(SE_KON4);
break;
}
}
break;
case 1:
sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]);
sprite->data[5] -= 4 + (sprite->data[3] >> 8);
if (sprite->data[5] <= 0)
{
sprite->data[5] = 0;
sprite->data[3] &= 0xFF00;
}
break;
}
if (r5)
{
sprite->data[3] = 0;
sprite->pos1.y += Cos(64, 32);
sprite->pos2.y = 0;
if (sprite->data[7] == 0)
{
sprite->callback = SpriteCB_ReleaseMonFromBall;
}
else
{
sprite->callback = sub_8075930;
sprite->data[4] = 1;
sprite->data[5] = 0;
}
}
}
void sub_8075930(struct Sprite *sprite)
{
sprite->data[3]++;
if (sprite->data[3] == 31)
{
sprite->data[3] = 0;
sprite->affineAnimPaused = TRUE;
StartSpriteAffineAnim(sprite, 1);
sprite->callback = sub_8075970;
PlaySE(SE_BOWA);
}
}
void sub_8075970(struct Sprite *sprite)
{
switch (sprite->data[3] & 0xFF)
{
case 0:
case 2:
sprite->pos2.x += sprite->data[4];
sprite->data[5] += sprite->data[4];
sprite->affineAnimPaused = FALSE;
if (sprite->data[5] > 3 || sprite->data[5] < -3)
{
sprite->data[3]++;
sprite->data[5] = 0;
}
break;
case 1:
sprite->data[5]++;
if (sprite->data[5] == 1)
{
sprite->data[5] = 0;
sprite->data[4] = -sprite->data[4];
sprite->data[3]++;
sprite->affineAnimPaused = FALSE;
if (sprite->data[4] < 0)
ChangeSpriteAffineAnim(sprite, 2);
else
ChangeSpriteAffineAnim(sprite, 1);
}
else
{
sprite->affineAnimPaused = TRUE;
}
break;
case 3:
sprite->data[3] += 0x100;
if (sprite->data[3] >> 8 == sprite->data[7])
{
sprite->callback = SpriteCB_ReleaseMonFromBall;
}
else
{
if (sprite->data[7] == 4 && sprite->data[3] >> 8 == 3)
{
sprite->callback = sub_8075FB4;
sprite->affineAnimPaused = TRUE;
}
else
{
sprite->data[3]++;
sprite->affineAnimPaused = TRUE;
}
}
break;
case 4:
default:
sprite->data[5]++;
if (sprite->data[5] == 31)
{
sprite->data[5] = 0;
sprite->data[3] &= 0xFF00;
StartSpriteAffineAnim(sprite, 3);
if (sprite->data[4] < 0)
StartSpriteAffineAnim(sprite, 2);
else
StartSpriteAffineAnim(sprite, 1);
PlaySE(SE_BOWA);
}
break;
}
}
#define tCryTaskSpecies data[0]
#define tCryTaskPan data[1]
#define tCryTaskWantedCry data[2]
#define tCryTaskBank data[3]
#define tCryTaskMonSpriteId data[4]
#define tCryTaskMonPtr1 data[5]
#define tCryTaskMonPtr2 data[6]
#define tCryTaskFrames data[10]
#define tCryTaskState data[15]
void Task_PlayCryWhenReleasedFromBall(u8 taskId)
{
u8 wantedCry = gTasks[taskId].tCryTaskWantedCry;
s8 pan = gTasks[taskId].tCryTaskPan;
u16 species = gTasks[taskId].tCryTaskSpecies;
u8 bank = gTasks[taskId].tCryTaskBank;
u8 monSpriteId = gTasks[taskId].tCryTaskMonSpriteId;
struct Pokemon *mon = (void*)(u32)((gTasks[taskId].tCryTaskMonPtr1 << 0x10) | (u16)(gTasks[taskId].tCryTaskMonPtr2));
switch (gTasks[taskId].tCryTaskState)
{
case 0:
default:
if (gSprites[monSpriteId].affineAnimEnded)
gTasks[taskId].tCryTaskState = wantedCry + 1;
break;
case 1:
if (ShouldPlayNormalPokeCry(mon) == TRUE)
PlayCry3(species, pan, 0);
else
PlayCry3(species, pan, 11);
gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0;
DestroyTask(taskId);
break;
case 2:
StopCryAndClearCrySongs();
gTasks[taskId].tCryTaskFrames = 3;
gTasks[taskId].tCryTaskState = 20;
break;
case 20:
if (gTasks[taskId].tCryTaskFrames == 0)
{
if (ShouldPlayNormalPokeCry(mon) == TRUE)
PlayCry4(species, pan, 1);
else
PlayCry4(species, pan, 12);
gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0;
DestroyTask(taskId);
}
else
{
gTasks[taskId].tCryTaskFrames--;
}
break;
case 3:
gTasks[taskId].tCryTaskFrames = 6;
gTasks[taskId].tCryTaskState = 30;
break;
case 30:
if (gTasks[taskId].tCryTaskFrames != 0)
{
gTasks[taskId].tCryTaskFrames--;
break;
}
gTasks[taskId].tCryTaskState++;
// fall through
case 31:
if (!IsCryPlayingOrClearCrySongs())
{
StopCryAndClearCrySongs();
gTasks[taskId].tCryTaskFrames = 3;
gTasks[taskId].tCryTaskState++;
}
break;
case 32:
if (gTasks[taskId].tCryTaskFrames != 0)
{
gTasks[taskId].tCryTaskFrames--;
break;
}
if (ShouldPlayNormalPokeCry(mon) == TRUE)
PlayCry4(species, pan, 0);
else
PlayCry4(species, pan, 11);
gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0;
DestroyTask(taskId);
break;
}
}
void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
{
u8 bank = sprite->sBank;
u32 ballId;
StartSpriteAnim(sprite, 1);
ballId = ItemIdToBallId(GetBankPokeballItemId(bank));
LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
sprite->sData0 = LaunchBallFadeMonTask(1, sprite->sBank, 14, ballId);
sprite->callback = HandleBallAnimEnd;
if (gMain.inBattle)
{
struct Pokemon *mon;
u16 species;
s8 pan;
u16 wantedCryCase;
u8 taskId;
if (GetBankSide(bank) != SIDE_PLAYER)
{
mon = &gEnemyParty[gBattlePartyID[bank]];
pan = 25;
}
else
{
mon = &gPlayerParty[gBattlePartyID[bank]];
pan = -25;
}
species = GetMonData(mon, MON_DATA_SPECIES);
if ((bank == GetBankByIdentity(IDENTITY_PLAYER_MON1) || bank == GetBankByIdentity(IDENTITY_OPPONENT_MON1))
&& IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
{
if (IsBGMPlaying())
m4aMPlayStop(&gMPlay_BGM);
}
else
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128);
}
}
if (!IsDoubleBattle() || !gBattleSpritesDataPtr->animationData->field_9_x1)
wantedCryCase = 0;
else if (bank == GetBankByIdentity(IDENTITY_PLAYER_MON1) || bank == GetBankByIdentity(IDENTITY_OPPONENT_MON1))
wantedCryCase = 1;
else
wantedCryCase = 2;
gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 1;
taskId = CreateTask(Task_PlayCryWhenReleasedFromBall, 3);
gTasks[taskId].tCryTaskSpecies = species;
gTasks[taskId].tCryTaskPan = pan;
gTasks[taskId].tCryTaskWantedCry = wantedCryCase;
gTasks[taskId].tCryTaskBank = bank;
gTasks[taskId].tCryTaskMonSpriteId = gBankSpriteIds[sprite->sBank];
gTasks[taskId].tCryTaskMonPtr1 = (u32)(mon) >> 0x10;
gTasks[taskId].tCryTaskMonPtr2 = (u32)(mon);
gTasks[taskId].tCryTaskState = 0;
}
StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 1);
if (GetBankSide(sprite->sBank) == SIDE_OPPONENT)
gSprites[gBankSpriteIds[sprite->sBank]].callback = sub_8039B58;
else
gSprites[gBankSpriteIds[sprite->sBank]].callback = sub_8039E44;
AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]);
gSprites[gBankSpriteIds[sprite->sBank]].data[1] = 0x1000;
}
#undef tCryTaskSpecies
#undef tCryTaskPan
#undef tCryTaskWantedCry
#undef tCryTaskBank
#undef tCryTaskMonSpriteId
#undef tCryTaskMonPtr1
#undef tCryTaskMonPtr2
#undef tCryTaskFrames
#undef tCryTaskState
void sub_8075FB4(struct Sprite *sprite)
{
sprite->animPaused = TRUE;
sprite->callback = sub_80760F8;
sprite->data[3] = 0;
sprite->data[4] = 0;
sprite->data[5] = 0;
}
void HandleBallAnimEnd(struct Sprite *sprite)
{
bool8 affineAnimEnded = FALSE;
u8 bank = sprite->sBank;
gSprites[gBankSpriteIds[bank]].invisible = FALSE;
if (sprite->animEnded)
sprite->invisible = TRUE;
if (gSprites[gBankSpriteIds[bank]].affineAnimEnded)
{
StartSpriteAffineAnim(&gSprites[gBankSpriteIds[bank]], 0);
affineAnimEnded = TRUE;
}
else
{
gSprites[gBankSpriteIds[bank]].data[1] -= 288;
gSprites[gBankSpriteIds[bank]].pos2.y = gSprites[gBankSpriteIds[bank]].data[1] >> 8;
}
if (sprite->animEnded && affineAnimEnded)
{
s32 i, doneBanks;
gSprites[gBankSpriteIds[bank]].pos2.y = 0;
gDoingBattleAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0;
FreeSpriteOamMatrix(sprite);
DestroySprite(sprite);
for (doneBanks = 0, i = 0; i < BATTLE_BANKS_COUNT; i++)
{
if (gBattleSpritesDataPtr->healthBoxesData[i].ballAnimActive == 0)
doneBanks++;
}
if (doneBanks == BATTLE_BANKS_COUNT)
{
for (i = 0; i < POKEBALL_COUNT; i++)
FreeBallGfx(i);
}
}
}
void sub_80760F8(struct Sprite *sprite)
{
u8 bank = sprite->sBank;
sprite->data[4]++;
if (sprite->data[4] == 40)
{
return;
}
else if (sprite->data[4] == 95)
{
gDoingBattleAnim = FALSE;
m4aMPlayAllStop();
PlaySE(BGM_FANFA5);
}
else if (sprite->data[4] == 315)
{
FreeOamMatrix(gSprites[gBankSpriteIds[sprite->sBank]].oam.matrixNum);
DestroySprite(&gSprites[gBankSpriteIds[sprite->sBank]]);
DestroySpriteAndFreeResources(sprite);
if (gMain.inBattle)
gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0;
}
}
void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite)
{
sprite->data[0] = 25;
sprite->data[2] = GetBankPosition(sprite->sBank, 2);
sprite->data[4] = GetBankPosition(sprite->sBank, 3) + 24;
sprite->data[5] = -30;
sprite->oam.affineParam = sprite->sBank;
sub_80A68D4(sprite);
sprite->callback = SpriteCB_PlayerMonSendOut_2;
}
#undef sData0
#undef sData1
#undef sData2
#undef sData3
#undef sData4
#undef sData5
#undef sBank
+3 -3
View File
@@ -42,7 +42,7 @@ extern u8 GetBankSpriteDefault_Y(u8 bank);
extern u8 sub_80A82E4(u8 bank);
extern void sub_806A068(u16 species, u8 bankIdentity);
extern void sub_806A12C(u16 backPicId, u8 bankIdentity);
extern u8 sub_80A5C6C(u8 bank, u8 caseId);
extern u8 GetBankPosition(u8 bank, u8 caseId);
// this file's functions
static void CB2_ReshowBattleScreenAfterMenu(void);
@@ -260,7 +260,7 @@ static void CreateBankSprite(u8 bank)
return;
sub_806A068(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), posY, sub_80A82E4(bank));
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, GetBankPosition(bank, 2), posY, sub_80A82E4(bank));
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBankSpriteIds[bank]].data0 = bank;
@@ -296,7 +296,7 @@ static void CreateBankSprite(u8 bank)
return;
sub_806A068(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), posY, sub_80A82E4(bank));
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, GetBankPosition(bank, 2), posY, sub_80A82E4(bank));
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBankSpriteIds[bank]].data0 = bank;