start working on pokeball
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@@ -1023,12 +1023,12 @@ static void sub_8058B40(void)
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bool32 r9 = FALSE;
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bool32 r8 = FALSE;
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
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sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
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sub_8172EF0(gActiveBank ^ BIT_MON, &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]]);
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80)
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{
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@@ -1127,13 +1127,13 @@ static void sub_8058FC0(void)
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static void sub_805902C(void)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
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{
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sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
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}
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if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
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{
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DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
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UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
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@@ -2237,7 +2237,7 @@ static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit)
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gBankSpriteIds[bank] = CreateSprite(
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&gUnknown_0202499C,
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sub_80A5C6C(bank, 2),
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GetBankPosition(bank, 2),
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GetBankSpriteDefault_Y(bank),
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sub_80A82E4(bank));
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@@ -2253,7 +2253,7 @@ static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit)
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gSprites[gBankSpriteIds[bank]].invisible = TRUE;
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gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
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gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFF);
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gSprites[gUnknown_03005D7C[bank]].data0 = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
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}
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static void PlayerHandleReturnMonToBall(void)
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