Propagate BG_COORD constants
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+10
-10
@@ -2803,7 +2803,7 @@ static void AddStdMessageWindow(int msgId, u16 bg0vofs)
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str = sDisplayStdMessages[msgId].text;
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}
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ChangeBgY(0, bg0vofs * 256, 0);
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ChangeBgY(0, bg0vofs * 256, BG_COORD_SET);
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FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
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PutWindowTilemap(windowId);
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if (sDisplayStdMessages[msgId].boxType == 1)
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@@ -2846,7 +2846,7 @@ static void HideStdMessageWindow(void)
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ClearWindowTilemap(sDisplay->messageWindowId);
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}
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ChangeBgY(0, 0, 0);
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ChangeBgY(0, 0, BG_COORD_SET);
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}
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static void DestroyStdMessageWindow(void)
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@@ -3011,14 +3011,14 @@ static void PrintChatMessage(u16 row, u8 *str, u8 colorIdx)
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static void ResetGpuBgState(void)
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{
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ChangeBgX(0, 0, 0);
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ChangeBgY(0, 0, 0);
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ChangeBgX(1, 0, 0);
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ChangeBgY(1, 0, 0);
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ChangeBgX(2, 0, 0);
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ChangeBgY(2, 0, 0);
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ChangeBgX(3, 0, 0);
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ChangeBgY(3, 0, 0);
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ChangeBgX(0, 0, BG_COORD_SET);
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ChangeBgY(0, 0, BG_COORD_SET);
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ChangeBgX(1, 0, BG_COORD_SET);
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ChangeBgY(1, 0, BG_COORD_SET);
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ChangeBgX(2, 0, BG_COORD_SET);
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ChangeBgY(2, 0, BG_COORD_SET);
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ChangeBgX(3, 0, BG_COORD_SET);
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ChangeBgY(3, 0, BG_COORD_SET);
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ShowBg(0);
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ShowBg(1);
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ShowBg(2);
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