Additional battle anim sync

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GriffinR committed 2022-08-19 11:51:13 -04:00
1 parent 2ec8f27811
commit c2d5dd2a1f
17 files changed
+97 -106

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@@ -583,7 +583,7 @@ static void AnimZapCannonSpark(struct Sprite *sprite)
sprite->data[7] = gBattleAnimArgs[4];
sprite->oam.tileNum += gBattleAnimArgs[6] * 4;
sprite->callback = AnimZapCannonSpark_Step;
AnimZapCannonSpark_Step(sprite);
sprite->callback(sprite);
}
static void AnimZapCannonSpark_Step(struct Sprite *sprite)