Document some battle anim funcs and data
This commit is contained in:
@@ -108,7 +108,7 @@ u8 GetBattlerSpriteBGPriority(u8 battlerId);
|
||||
void *LoadPointerFromVars(s16 bottom, s16 top);
|
||||
void StorePointerInVars(s16 *bottom, s16 *top, const void *ptr);
|
||||
void sub_80A8278(void);
|
||||
void sub_80A6B30(struct BattleAnimBgData*);
|
||||
void GetDefaultBattleAnimBgData(struct BattleAnimBgData*);
|
||||
void sub_80A6B90(struct BattleAnimBgData*, u32 arg1);
|
||||
u8 GetBattlerSpriteSubpriority(u8 battlerId);
|
||||
bool8 TranslateAnimHorizontalArc(struct Sprite *sprite);
|
||||
@@ -127,12 +127,12 @@ void obj_delete_but_dont_free_vram(struct Sprite*);
|
||||
u8 sub_80A89C8(int, u8, int);
|
||||
void AnimLoadCompressedBgTilemapHandleContest(struct BattleAnimBgData*, const void*, u32);
|
||||
void AnimLoadCompressedBgGfx(u32, const u32*, u32);
|
||||
void sub_80A6DAC(bool8);
|
||||
void UpdateAnimBg3ScreenSize(bool8);
|
||||
void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *);
|
||||
void sub_80A653C(struct Sprite *);
|
||||
void SetBattlerSpriteYOffsetFromYScale(u8 spriteId);
|
||||
void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7);
|
||||
u8 sub_80A80C8(struct Task *task);
|
||||
void PrepareEruptAnimTaskData(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7);
|
||||
u8 UpdateEruptAnimTask(struct Task *task);
|
||||
void DestroyAnimSpriteAndDisableBlend(struct Sprite *);
|
||||
void AnimLoadCompressedBgTilemap(u32 bgId, const void *src);
|
||||
void InitAnimFastLinearTranslationWithSpeed(struct Sprite *sprite);
|
||||
@@ -149,7 +149,7 @@ bool8 RunAffineAnimFromTaskData(struct Task *task);
|
||||
void AnimThrowProjectile(struct Sprite *sprite);
|
||||
void sub_80A6BFC(struct BattleAnimBgData *unk, u8 unused);
|
||||
u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, bool32 ignoreDeoxysForm);
|
||||
void sub_80A749C(struct Sprite *sprite);
|
||||
void ResetSpriteRotScale_PreserveAffine(struct Sprite *sprite);
|
||||
void TradeMenuBouncePartySprites(struct Sprite *sprite);
|
||||
void DestroyAnimVisualTaskAndDisableBlend(u8 taskId);
|
||||
void DestroySpriteAndFreeResources_(struct Sprite *sprite);
|
||||
|
||||
Reference in New Issue
Block a user