Document some battle anim funcs and data

This commit is contained in:
Marcus Huderle committed 2021-02-27 11:04:45 -06:00
1 parent 06ae5a37e2
commit c323e7f061
18 files changed
+228 -241

No files matched your search

+4 -4
View File
@@ -998,7 +998,7 @@ void AnimTask_HazeScrollingFog(u8 taskId)
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimFogTilemap, 0);
LoadPalette(&gUnknown_083970E8, animBg.paletteId * 16, 32);
@@ -1052,7 +1052,7 @@ static void AnimTask_Haze2(u8 taskId)
}
break;
case 3:
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
sub_80A6C68(1);
sub_80A6C68(2);
@@ -1105,7 +1105,7 @@ void AnimTask_LoadMistTiles(u8 taskId)
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimFogTilemap, 0);
LoadPalette(&gUnknown_083970E8, animBg.paletteId * 16, 32);
@@ -1154,7 +1154,7 @@ static void AnimTask_OverlayFogTiles(u8 taskId)
}
break;
case 3:
sub_80A6B30(&animBg);
GetDefaultBattleAnimBgData(&animBg);
sub_80A6C68(1);
sub_80A6C68(2);