port larger heal location changes from poke ruby pr
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27
include/constants/heal_locations.h
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27
include/constants/heal_locations.h
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#ifndef GUARD_CONSTANTS_HEAL_LOCATIONS_H
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#define GUARD_CONSTANTS_HEAL_LOCATIONS_H
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#define HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 1
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#define HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F 2
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#define HEAL_LOCATION_PETALBURG_CITY 3
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#define HEAL_LOCATION_SLATEPORT_CITY 4
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#define HEAL_LOCATION_MAUVILLE_CITY 5
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#define HEAL_LOCATION_RUSTBORO_CITY 6
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#define HEAL_LOCATION_FORTREE_CITY 7
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#define HEAL_LOCATION_LILYCOVE_CITY 8
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#define HEAL_LOCATION_MOSSDEEP_CITY 9
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#define HEAL_LOCATION_SOOTOPOLIS_CITY 10
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#define HEAL_LOCATION_EVER_GRANDE_CITY_1 11
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#define HEAL_LOCATION_LITTLEROOT_TOWN_1 12
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#define HEAL_LOCATION_LITTLEROOT_TOWN_2 13
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#define HEAL_LOCATION_OLDALE_TOWN 14
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#define HEAL_LOCATION_DEWFORD_TOWN 15
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#define HEAL_LOCATION_LAVARIDGE_TOWN 16
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#define HEAL_LOCATION_FALLARBOR_TOWN 17
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#define HEAL_LOCATION_VERDANTURF_TOWN 18
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#define HEAL_LOCATION_PACIFIDLOG_TOWN 19
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#define HEAL_LOCATION_EVER_GRANDE_CITY_2 20
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#define HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR 21
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#define HEAL_LOCATION_BATTLE_FRONTIER_OUTSIDE_EAST 22
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#endif // GUARD_CONSTANTS_HEAL_LOCATIONS_H
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@@ -1,8 +1,6 @@
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#ifndef GUARD_HEAL_LOCATION_H
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#define GUARD_HEAL_LOCATION_H
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#include "sprite.h"
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struct HealLocation
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{
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s8 group;
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