Clean up data2b.c
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@@ -1,13 +1,13 @@
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const struct MonCoords gTrainerBackPicCoords[] =
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{
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{.size = 8, .y_offset = 4},
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{.size = 8, .y_offset = 4},
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{.size = 8, .y_offset = 5},
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{.size = 8, .y_offset = 5},
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{.size = 8, .y_offset = 4},
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{.size = 8, .y_offset = 4},
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{.size = 8, .y_offset = 4},
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{.size = 8, .y_offset = 4},
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[TRAINER_BACK_PIC_BRENDAN] = {.size = 8, .y_offset = 4},
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[TRAINER_BACK_PIC_MAY] = {.size = 8, .y_offset = 4},
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[TRAINER_BACK_PIC_RED] = {.size = 8, .y_offset = 5},
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[TRAINER_BACK_PIC_LEAF] = {.size = 8, .y_offset = 5},
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[TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN] = {.size = 8, .y_offset = 4},
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[TRAINER_BACK_PIC_RUBY_SAPPHIRE_MAY] = {.size = 8, .y_offset = 4},
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[TRAINER_BACK_PIC_WALLY] = {.size = 8, .y_offset = 4},
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[TRAINER_BACK_PIC_STEVEN] = {.size = 8, .y_offset = 4},
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};
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// this table goes functionally unused, since none of these pics are compressed
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@@ -25,14 +25,14 @@ const struct CompressedSpriteSheet gTrainerBackPicTable[] =
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(const u32 *)gTrainerBackPic_Steven, 0x2000, TRAINER_BACK_PIC_STEVEN,
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};
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const struct CompressedSpritePalette gTrainerBackPicPaletteTable[] =
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const struct CompressedSpritePalette gTrainerBackPicPaletteTable[] =
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{
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gTrainerPalette_Brendan, TRAINER_BACK_PIC_BRENDAN,
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gTrainerPalette_May, TRAINER_BACK_PIC_MAY,
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gTrainerBackPicPalette_Red, TRAINER_BACK_PIC_RED,
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gTrainerBackPicPalette_Leaf, TRAINER_BACK_PIC_LEAF,
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gTrainerPalette_RubySapphireBrendan, TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN,
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gTrainerPalette_RubySapphireMay, TRAINER_BACK_PIC_RUBY_SAPPHIRE_MAY,
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gTrainerPalette_Wally, TRAINER_BACK_PIC_WALLY,
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gTrainerPalette_Steven, TRAINER_BACK_PIC_STEVEN,
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TRAINER_BACK_PAL(BRENDAN, gTrainerPalette_Brendan),
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TRAINER_BACK_PAL(MAY, gTrainerPalette_May),
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TRAINER_BACK_PAL(RED, gTrainerBackPicPalette_Red),
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TRAINER_BACK_PAL(LEAF, gTrainerBackPicPalette_Leaf),
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TRAINER_BACK_PAL(RUBY_SAPPHIRE_BRENDAN, gTrainerPalette_RubySapphireBrendan),
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TRAINER_BACK_PAL(RUBY_SAPPHIRE_MAY, gTrainerPalette_RubySapphireMay),
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TRAINER_BACK_PAL(WALLY, gTrainerPalette_Wally),
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TRAINER_BACK_PAL(STEVEN, gTrainerPalette_Steven),
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};
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