more renaming
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@@ -177,7 +177,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
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damage = damage / damageHelper;
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damage /= 50;
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if ((attacker->status1 & STATUS_BURN) && attacker->ability != ABILITY_GUTS)
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if ((attacker->status1 & STATUS1_BURN) && attacker->ability != ABILITY_GUTS)
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damage /= 2;
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if ((sideStatus & SIDE_STATUS_REFLECT) && gCritMultiplier == 1)
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