more renaming
This commit is contained in:
@@ -25,7 +25,7 @@ extern u8 gReservedSpritePaletteCount;
|
||||
extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
|
||||
extern u8 gBankInMenu;
|
||||
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
|
||||
extern u8 gNoOfAllBanks;
|
||||
extern u8 gBattleBanksCount;
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
|
||||
extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
|
||||
@@ -164,13 +164,13 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
|
||||
|
||||
LoadAndCreateEnemyShadowSprites();
|
||||
|
||||
opponentBank = GetBankByIdentity(B_POSITION_OPPONENT_LEFT);
|
||||
opponentBank = GetBankByPosition(B_POSITION_OPPONENT_LEFT);
|
||||
species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
|
||||
SetBankEnemyShadowSpriteCallback(opponentBank, species);
|
||||
|
||||
if (IsDoubleBattle())
|
||||
{
|
||||
opponentBank = GetBankByIdentity(B_POSITION_OPPONENT_RIGHT);
|
||||
opponentBank = GetBankByPosition(B_POSITION_OPPONENT_RIGHT);
|
||||
species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
|
||||
SetBankEnemyShadowSpriteCallback(opponentBank, species);
|
||||
}
|
||||
@@ -210,7 +210,7 @@ static void sub_80A95F4(void)
|
||||
|
||||
static bool8 LoadBankSpriteGfx(u8 bank)
|
||||
{
|
||||
if (bank < gNoOfAllBanks)
|
||||
if (bank < gBattleBanksCount)
|
||||
{
|
||||
if (GetBankSide(bank) != SIDE_PLAYER)
|
||||
{
|
||||
@@ -245,7 +245,7 @@ extern const struct MonCoords gTrainerBackPicCoords[];
|
||||
|
||||
static void CreateBankSprite(u8 bank)
|
||||
{
|
||||
if (bank < gNoOfAllBanks)
|
||||
if (bank < gBattleBanksCount)
|
||||
{
|
||||
u8 posY;
|
||||
|
||||
@@ -313,7 +313,7 @@ static void CreateBankSprite(u8 bank)
|
||||
|
||||
static void CreateHealthboxSprite(u8 bank)
|
||||
{
|
||||
if (bank < gNoOfAllBanks)
|
||||
if (bank < gBattleBanksCount)
|
||||
{
|
||||
u8 healthboxSpriteId;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user