more renaming
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@@ -48,7 +48,7 @@ extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
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extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
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extern u16 gPartnerTrainerId;
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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extern u8 gBattleMoveTarget;
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extern u8 gBattlerTarget;
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extern u8 gAbsentBattlerFlags;
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extern u8 gUnknown_020244B4[];
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extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
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@@ -458,7 +458,7 @@ static void sub_818A2B4(void)
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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CopyBattleSpriteInvisibility(gActiveBattler);
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if (gBattleSpritesDataPtr->bankData[gActiveBattler].behindSubstitute)
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if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
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gBattlerControllerFuncs[gActiveBattler] = sub_818A328;
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@@ -1206,7 +1206,7 @@ static void DoSwitchOutAnimation(void)
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switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState)
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{
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case 0:
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if (gBattleSpritesDataPtr->bankData[gActiveBattler].behindSubstitute)
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if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON);
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1;
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@@ -1313,7 +1313,7 @@ static void RecordedPlayerHandleFaintAnimation(void)
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{
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0)
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{
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if (gBattleSpritesDataPtr->bankData[gActiveBattler].behindSubstitute)
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if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON);
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState++;
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}
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@@ -1385,10 +1385,10 @@ static void RecordedPlayerDoMoveAnimation(void)
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switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState)
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{
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case 0:
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if (gBattleSpritesDataPtr->bankData[gActiveBattler].behindSubstitute
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&& !gBattleSpritesDataPtr->bankData[gActiveBattler].flag_x8)
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if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute
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&& !gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8)
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{
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gBattleSpritesDataPtr->bankData[gActiveBattler].flag_x8 = 1;
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gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 1;
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON);
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1;
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@@ -1406,10 +1406,10 @@ static void RecordedPlayerDoMoveAnimation(void)
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if (!gAnimScriptActive)
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{
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sub_805EB9C(1);
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if (gBattleSpritesDataPtr->bankData[gActiveBattler].behindSubstitute && multihit < 2)
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if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
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{
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
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gBattleSpritesDataPtr->bankData[gActiveBattler].flag_x8 = 0;
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gBattleSpritesDataPtr->battlerData[gActiveBattler].flag_x8 = 0;
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3;
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}
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@@ -1447,7 +1447,7 @@ static void ChooseActionInBattlePalace(void)
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{
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if (gBattleCommunication[4] >= gBattlersCount / 2)
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{
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BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBankAction(gActiveBattler), 0);
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BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBattlerAction(gActiveBattler), 0);
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RecordedPlayerBufferExecCompleted();
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}
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}
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@@ -1460,7 +1460,7 @@ static void RecordedPlayerHandleChooseAction(void)
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}
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else
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{
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BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBankAction(gActiveBattler), 0);
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BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBattlerAction(gActiveBattler), 0);
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RecordedPlayerBufferExecCompleted();
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}
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}
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@@ -1478,8 +1478,8 @@ static void RecordedPlayerHandleChooseMove(void)
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}
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else
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{
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u8 moveId = RecordedBattle_GetBankAction(gActiveBattler);
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u8 target = RecordedBattle_GetBankAction(gActiveBattler);
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u8 moveId = RecordedBattle_GetBattlerAction(gActiveBattler);
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u8 target = RecordedBattle_GetBattlerAction(gActiveBattler);
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BtlController_EmitTwoReturnValues(1, 10, moveId | (target << 8));
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}
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@@ -1493,7 +1493,7 @@ static void RecordedPlayerHandleChooseItem(void)
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static void RecordedPlayerHandleChoosePokemon(void)
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{
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*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBankAction(gActiveBattler);
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*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBattlerAction(gActiveBattler);
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BtlController_EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL);
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RecordedPlayerBufferExecCompleted();
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}
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