more renaming

This commit is contained in:
camthesaxman
2018-02-06 16:09:39 -06:00
parent aba388d332
commit c3dc14ba66
34 changed files with 2014 additions and 2014 deletions

View File

@@ -233,7 +233,7 @@ static void WallyHandleActions(void)
if (--gBattleStruct->wallyWaitFrames == 0)
{
PlaySE(SE_SELECT);
BtlController_EmitTwoReturnValues(1, ACTION_USE_MOVE, 0);
BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, 0);
WallyBufferExecCompleted();
gBattleStruct->wallyBattleState++;
gBattleStruct->wallyMovesState = 0;
@@ -244,7 +244,7 @@ static void WallyHandleActions(void)
if (--gBattleStruct->wallyWaitFrames == 0)
{
PlaySE(SE_SELECT);
BtlController_EmitTwoReturnValues(1, ACTION_USE_MOVE, 0);
BtlController_EmitTwoReturnValues(1, B_ACTION_USE_MOVE, 0);
WallyBufferExecCompleted();
gBattleStruct->wallyBattleState++;
gBattleStruct->wallyMovesState = 0;
@@ -275,7 +275,7 @@ static void WallyHandleActions(void)
if (--gBattleStruct->wallyWaitFrames == 0)
{
PlaySE(SE_SELECT);
BtlController_EmitTwoReturnValues(1, ACTION_USE_ITEM, 0);
BtlController_EmitTwoReturnValues(1, B_ACTION_USE_ITEM, 0);
WallyBufferExecCompleted();
}
break;
@@ -1162,7 +1162,7 @@ static void WallyDoMoveAnimation(void)
switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBattler].behindSubstitute)
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON);
}
@@ -1181,7 +1181,7 @@ static void WallyDoMoveAnimation(void)
if (!gAnimScriptActive)
{
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBattler].behindSubstitute)
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
}
@@ -1490,7 +1490,7 @@ static void sub_816AA80(u8 bank)
{
u16 species;
gBattleSpritesDataPtr->bankData[bank].transformSpecies = 0;
gBattleSpritesDataPtr->battlerData[bank].transformSpecies = 0;
gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);