Use ST_OAM constants for OamData definitions
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+3
-3
@@ -95,10 +95,10 @@ const struct CompressedSpritePalette gBallSpritePalettes[POKEBALL_COUNT] =
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static const struct OamData sBallOamData =
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{
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.y = 0,
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.affineMode = 3,
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.objMode = 0,
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.affineMode = ST_OAM_AFFINE_DOUBLE,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = 0,
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.bpp = 0,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(16x16),
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.x = 0,
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.matrixNum = 0,
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