Disambiguate cry functions

This commit is contained in:
GriffinR
2021-11-07 13:54:44 -05:00
parent 54b254a829
commit c4169cfd29
31 changed files with 125 additions and 102 deletions

View File

@@ -2926,7 +2926,7 @@ static void PlayerHandleFaintingCry(void)
{
u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
PlayCry3(species, -25, CRY_MODE_FAINT);
PlayCry_ByMode(species, -25, CRY_MODE_FAINT);
PlayerBufferExecCompleted();
}